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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
Graphic3d_ShaderManager
Class Graphic3d_ShaderManager
Hierarchy
Standard_Transient
Graphic3d_ShaderManager
Index
Constructors
constructor
Methods
Decrement
Ref
Counter
Delete
Dynamic
Type
Enable
Glsl
Extension
Gapi
Version
Major
Gapi
Version
Minor
Get
Ref
Count
Has
Flat
Shading
Has
Glsl
Extension
Increment
Ref
Counter
Is
Gapi
Greater
Equal
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Set
Emulate
Depth
Clamp
Set
Flat
Shading
Set
Gapi
Version
Set
Use
Red
Alpha
This
To
Emulate
Depth
Clamp
To
ReverseDFdx
Sign
Use
Red
Alpha
delete
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new
Graphic3d_
Shader
Manager
(
theGapi
:
Aspect_GraphicsLibrary
)
:
Graphic3d_ShaderManager
Parameters
theGapi:
Aspect_GraphicsLibrary
Returns
Graphic3d_ShaderManager
Methods
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Enable
Glsl
Extension
Enable
Glsl
Extension
(
theExt
:
Graphic3d_GlslExtension
, theToEnable
:
boolean
)
:
void
Parameters
theExt:
Graphic3d_GlslExtension
theToEnable:
boolean
Returns
void
Gapi
Version
Major
Gapi
Version
Major
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Gapi
Version
Minor
Gapi
Version
Minor
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Has
Flat
Shading
Has
Flat
Shading
(
)
:
boolean
Returns
boolean
Has
Glsl
Extension
Has
Glsl
Extension
(
theExt
:
Graphic3d_GlslExtension
)
:
boolean
Parameters
theExt:
Graphic3d_GlslExtension
Returns
boolean
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Is
Gapi
Greater
Equal
Is
Gapi
Greater
Equal
(
theVerMajor
:
Graphic3d_ZLayerId
, theVerMinor
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
theVerMajor:
Graphic3d_ZLayerId
theVerMinor:
Graphic3d_ZLayerId
Returns
boolean
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Set
Emulate
Depth
Clamp
Set
Emulate
Depth
Clamp
(
theToEmulate
:
boolean
)
:
void
Parameters
theToEmulate:
boolean
Returns
void
Set
Flat
Shading
Set
Flat
Shading
(
theToUse
:
boolean
, theToReverseSign
:
boolean
)
:
void
Parameters
theToUse:
boolean
theToReverseSign:
boolean
Returns
void
Set
Gapi
Version
Set
Gapi
Version
(
theVerMajor
:
Graphic3d_ZLayerId
, theVerMinor
:
Graphic3d_ZLayerId
)
:
void
Parameters
theVerMajor:
Graphic3d_ZLayerId
theVerMinor:
Graphic3d_ZLayerId
Returns
void
Set
Use
Red
Alpha
Set
Use
Red
Alpha
(
theUseRedAlpha
:
boolean
)
:
void
Parameters
theUseRedAlpha:
boolean
Returns
void
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
To
Emulate
Depth
Clamp
To
Emulate
Depth
Clamp
(
)
:
boolean
Returns
boolean
To
ReverseDFdx
Sign
To
ReverseDFdx
Sign
(
)
:
boolean
Returns
boolean
Use
Red
Alpha
Use
Red
Alpha
(
)
:
boolean
Returns
boolean
delete
delete
(
)
:
void
Returns
void
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
Graphic3d_
Shader
Manager
constructor
Decrement
Ref
Counter
Delete
Dynamic
Type
Enable
Glsl
Extension
Gapi
Version
Major
Gapi
Version
Minor
Get
Ref
Count
Has
Flat
Shading
Has
Glsl
Extension
Increment
Ref
Counter
Is
Gapi
Greater
Equal
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Set
Emulate
Depth
Clamp
Set
Flat
Shading
Set
Gapi
Version
Set
Use
Red
Alpha
This
To
Emulate
Depth
Clamp
To
ReverseDFdx
Sign
Use
Red
Alpha
delete
get_
type_
descriptor
get_
type_
name
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