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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
Graphic3d_Texture1Dsegment_2
Class Graphic3d_Texture1Dsegment_2
Hierarchy
Graphic3d_Texture1Dsegment
Graphic3d_Texture1Dsegment_2
Index
Constructors
constructor
Methods
Aniso
Filter
Decrement
Ref
Counter
Delete
Disable
Modulate
Disable
Repeat
Disable
Smooth
Dynamic
Type
Enable
Modulate
Enable
Repeat
Enable
Smooth
Get
Compressed
Image
Get
Id
Get
Image_
1
Get
Params
Get
Ref
Count
Increment
Ref
Counter
Is
Color
Map
Is
Done
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Is
Modulate
Is
Repeat
Is
Smoothed
Is
Top
Down
Name
Path
Revision
Segment
Set
Aniso
Filter
Set
Color
Map
Set
Segment
This
Type
Update
Revision
delete
Number
Of
Textures
Texture
Name
Textures
Folder
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new
Graphic3d_
Texture1
Dsegment_
2
(
theNOT
:
Graphic3d_NameOfTexture1D
)
:
Graphic3d_Texture1Dsegment_2
Parameters
theNOT:
Graphic3d_NameOfTexture1D
Returns
Graphic3d_Texture1Dsegment_2
Methods
Aniso
Filter
Aniso
Filter
(
)
:
Graphic3d_LevelOfTextureAnisotropy
Returns
Graphic3d_LevelOfTextureAnisotropy
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Disable
Modulate
Disable
Modulate
(
)
:
void
Returns
void
Disable
Repeat
Disable
Repeat
(
)
:
void
Returns
void
Disable
Smooth
Disable
Smooth
(
)
:
void
Returns
void
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Enable
Modulate
Enable
Modulate
(
)
:
void
Returns
void
Enable
Repeat
Enable
Repeat
(
)
:
void
Returns
void
Enable
Smooth
Enable
Smooth
(
)
:
void
Returns
void
Get
Compressed
Image
Get
Compressed
Image
(
theSupported
:
any
)
:
any
Parameters
theSupported:
any
Returns
any
Get
Id
Get
Id
(
)
:
XCAFDoc_PartId
Returns
XCAFDoc_PartId
Get
Image_
1
Get
Image_
1
(
theSupported
:
any
)
:
Handle_Image_PixMap
Parameters
theSupported:
any
Returns
Handle_Image_PixMap
Get
Params
Get
Params
(
)
:
Handle_Graphic3d_TextureParams
Returns
Handle_Graphic3d_TextureParams
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Is
Color
Map
Is
Color
Map
(
)
:
boolean
Returns
boolean
Is
Done
Is
Done
(
)
:
boolean
Returns
boolean
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Modulate
Is
Modulate
(
)
:
boolean
Returns
boolean
Is
Repeat
Is
Repeat
(
)
:
boolean
Returns
boolean
Is
Smoothed
Is
Smoothed
(
)
:
boolean
Returns
boolean
Is
Top
Down
Is
Top
Down
(
)
:
boolean
Returns
boolean
Name
Name
(
)
:
Graphic3d_NameOfTexture1D
Returns
Graphic3d_NameOfTexture1D
Path
Path
(
)
:
OSD_Path
Returns
OSD_Path
Revision
Revision
(
)
:
Standard_ThreadId
Returns
Standard_ThreadId
Segment
Segment
(
theX1
:
number
, theY1
:
number
, theZ1
:
number
, theX2
:
number
, theY2
:
number
, theZ2
:
number
)
:
void
Parameters
theX1:
number
theY1:
number
theZ1:
number
theX2:
number
theY2:
number
theZ2:
number
Returns
void
Set
Aniso
Filter
Set
Aniso
Filter
(
theLevel
:
Graphic3d_LevelOfTextureAnisotropy
)
:
void
Parameters
theLevel:
Graphic3d_LevelOfTextureAnisotropy
Returns
void
Set
Color
Map
Set
Color
Map
(
theIsColor
:
boolean
)
:
void
Parameters
theIsColor:
boolean
Returns
void
Set
Segment
Set
Segment
(
theX1
:
number
, theY1
:
number
, theZ1
:
number
, theX2
:
number
, theY2
:
number
, theZ2
:
number
)
:
void
Parameters
theX1:
number
theY1:
number
theZ1:
number
theX2:
number
theY2:
number
theZ2:
number
Returns
void
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
Type
Type
(
)
:
Graphic3d_TypeOfTexture
Returns
Graphic3d_TypeOfTexture
Update
Revision
Update
Revision
(
)
:
void
Returns
void
delete
delete
(
)
:
void
Returns
void
Static
Number
Of
Textures
Number
Of
Textures
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Static
Texture
Name
Texture
Name
(
aRank
:
Graphic3d_ZLayerId
)
:
XCAFDoc_PartId
Parameters
aRank:
Graphic3d_ZLayerId
Returns
XCAFDoc_PartId
Static
Textures
Folder
Textures
Folder
(
)
:
XCAFDoc_PartId
Returns
XCAFDoc_PartId
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
Graphic3d_
Texture1
Dsegment_
2
constructor
Aniso
Filter
Decrement
Ref
Counter
Delete
Disable
Modulate
Disable
Repeat
Disable
Smooth
Dynamic
Type
Enable
Modulate
Enable
Repeat
Enable
Smooth
Get
Compressed
Image
Get
Id
Get
Image_
1
Get
Params
Get
Ref
Count
Increment
Ref
Counter
Is
Color
Map
Is
Done
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Is
Modulate
Is
Repeat
Is
Smoothed
Is
Top
Down
Name
Path
Revision
Segment
Set
Aniso
Filter
Set
Color
Map
Set
Segment
This
Type
Update
Revision
delete
Number
Of
Textures
Texture
Name
Textures
Folder
get_
type_
descriptor
get_
type_
name
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