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Hierarchy

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Constructors

Methods

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetCompressedImage(theSupported: any): any
  • GetId(): XCAFDoc_PartId
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsColorMap(): boolean
  • IsDone(): boolean
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsTopDown(): boolean
  • Path(): OSD_Path
  • Revision(): Standard_ThreadId
  • SetColorMap(theIsColor: boolean): void
  • UpdateRevision(): void
  • delete(): void
  • NumberOfTextures(): Graphic3d_ZLayerId
  • TextureName(theRank: Graphic3d_ZLayerId): XCAFDoc_PartId
  • TexturesFolder(): XCAFDoc_PartId
  • get_type_name(): number

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