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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
Graphic3d_WorldViewProjState_1
Class Graphic3d_WorldViewProjState_1
Hierarchy
Graphic3d_WorldViewProjState
Graphic3d_WorldViewProjState_1
Index
Constructors
constructor
Methods
Dump
Json
Initialize_
1
Initialize_
2
Is
Changed
Is
Projection
Changed
Is
Valid
Is
World
View
Changed
Projection
State
Reset
World
View
State
delete
Constructors
constructor
new
Graphic3d_
World
View
Proj
State_
1
(
)
:
Graphic3d_WorldViewProjState_1
Returns
Graphic3d_WorldViewProjState_1
Methods
Dump
Json
Dump
Json
(
theOStream
:
Standard_OStream
, a1
:
Graphic3d_ZLayerId
)
:
void
Parameters
theOStream:
Standard_OStream
a1:
Graphic3d_ZLayerId
Returns
void
Initialize_
1
Initialize_
1
(
theProjectionState
:
Standard_ThreadId
, theWorldViewState
:
Standard_ThreadId
, theCamera
:
Standard_Transient
)
:
void
Parameters
theProjectionState:
Standard_ThreadId
theWorldViewState:
Standard_ThreadId
theCamera:
Standard_Transient
Returns
void
Initialize_
2
Initialize_
2
(
theCamera
:
Standard_Transient
)
:
void
Parameters
theCamera:
Standard_Transient
Returns
void
Is
Changed
Is
Changed
(
theState
:
Graphic3d_WorldViewProjState
)
:
boolean
Parameters
theState:
Graphic3d_WorldViewProjState
Returns
boolean
Is
Projection
Changed
Is
Projection
Changed
(
theState
:
Graphic3d_WorldViewProjState
)
:
boolean
Parameters
theState:
Graphic3d_WorldViewProjState
Returns
boolean
Is
Valid
Is
Valid
(
)
:
boolean
Returns
boolean
Is
World
View
Changed
Is
World
View
Changed
(
theState
:
Graphic3d_WorldViewProjState
)
:
boolean
Parameters
theState:
Graphic3d_WorldViewProjState
Returns
boolean
Projection
State
Projection
State
(
)
:
Standard_ThreadId
Returns
Standard_ThreadId
Reset
Reset
(
)
:
void
Returns
void
World
View
State
World
View
State
(
)
:
Standard_ThreadId
Returns
Standard_ThreadId
delete
delete
(
)
:
void
Returns
void
Exports
Graphic3d_
World
View
Proj
State_
1
constructor
Dump
Json
Initialize_
1
Initialize_
2
Is
Changed
Is
Projection
Changed
Is
Valid
Is
World
View
Changed
Projection
State
Reset
World
View
State
delete
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