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Hierarchy

Index

Constructors

  • new HLRAlgo_EdgeStatus_2(Start: number, TolStart: number, End: number, TolEnd: number): HLRAlgo_EdgeStatus_2

Methods

  • AllHidden_1(): boolean
  • AllHidden_2(B: boolean): void
  • AllVisible_1(): boolean
  • AllVisible_2(B: boolean): void
  • Bounds(theStart: number, theTolStart: number, theEnd: number, theTolEnd: number): void
  • Parameters

    • theStart: number
    • theTolStart: number
    • theEnd: number
    • theTolEnd: number

    Returns void

  • Hide(Start: number, TolStart: number, End: number, TolEnd: number, OnFace: boolean, OnBoundary: boolean): void
  • Parameters

    • Start: number
    • TolStart: number
    • End: number
    • TolEnd: number
    • OnFace: boolean
    • OnBoundary: boolean

    Returns void

  • HideAll(): void
  • Initialize(Start: number, TolStart: number, End: number, TolEnd: number): void
  • NbVisiblePart(): Graphic3d_ZLayerId
  • ShowAll(): void
  • VisiblePart(Index: Graphic3d_ZLayerId, Start: number, TolStart: number, End: number, TolEnd: number): void
  • Parameters

    • Index: Graphic3d_ZLayerId
    • Start: number
    • TolStart: number
    • End: number
    • TolEnd: number

    Returns void

  • delete(): void

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