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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
HLRBRep_InternalAlgo_2
Class HLRBRep_InternalAlgo_2
Hierarchy
HLRBRep_InternalAlgo
HLRBRep_InternalAlgo_2
Index
Constructors
constructor
Methods
Data
Structure
Debug_
1
Debug_
2
Decrement
Ref
Counter
Delete
Dynamic
Type
Get
Ref
Count
Hide
All_
1
Hide
All_
2
Hide_
1
Hide_
2
Hide_
3
Increment
Ref
Counter
Index
Init
Edge
Status
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Load_
1
Load_
2
Nb
Shapes
Partial
Hide
Projector_
1
Projector_
2
Remove
Select
Edge
Select
Face
Select_
1
Select_
2
Seq
Of
Shape
Bounds
Shape
Bounds
Shape
Data
Show
All_
1
Show
All_
2
This
Update
delete
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new HLRBRep_
Internal
Algo_
2
(
A
:
Handle_HLRBRep_InternalAlgo
)
:
HLRBRep_InternalAlgo_2
Parameters
A:
Handle_HLRBRep_InternalAlgo
Returns
HLRBRep_InternalAlgo_2
Methods
Data
Structure
Data
Structure
(
)
:
Handle_HLRBRep_Data
Returns
Handle_HLRBRep_Data
Debug_
1
Debug_
1
(
deb
:
boolean
)
:
void
Parameters
deb:
boolean
Returns
void
Debug_
2
Debug_
2
(
)
:
boolean
Returns
boolean
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Hide
All_
1
Hide
All_
1
(
)
:
void
Returns
void
Hide
All_
2
Hide
All_
2
(
I
:
Graphic3d_ZLayerId
)
:
void
Parameters
I:
Graphic3d_ZLayerId
Returns
void
Hide_
1
Hide_
1
(
)
:
void
Returns
void
Hide_
2
Hide_
2
(
I
:
Graphic3d_ZLayerId
)
:
void
Parameters
I:
Graphic3d_ZLayerId
Returns
void
Hide_
3
Hide_
3
(
I
:
Graphic3d_ZLayerId
, J
:
Graphic3d_ZLayerId
)
:
void
Parameters
I:
Graphic3d_ZLayerId
J:
Graphic3d_ZLayerId
Returns
void
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Index
Index
(
S
:
Handle_HLRTopoBRep_OutLiner
)
:
Graphic3d_ZLayerId
Parameters
S:
Handle_HLRTopoBRep_OutLiner
Returns
Graphic3d_ZLayerId
Init
Edge
Status
Init
Edge
Status
(
)
:
void
Returns
void
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Load_
1
Load_
1
(
S
:
Handle_HLRTopoBRep_OutLiner
, SData
:
Handle_Standard_Transient
, nbIso
:
Graphic3d_ZLayerId
)
:
void
Parameters
S:
Handle_HLRTopoBRep_OutLiner
SData:
Handle_Standard_Transient
nbIso:
Graphic3d_ZLayerId
Returns
void
Load_
2
Load_
2
(
S
:
Handle_HLRTopoBRep_OutLiner
, nbIso
:
Graphic3d_ZLayerId
)
:
void
Parameters
S:
Handle_HLRTopoBRep_OutLiner
nbIso:
Graphic3d_ZLayerId
Returns
void
Nb
Shapes
Nb
Shapes
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Partial
Hide
Partial
Hide
(
)
:
void
Returns
void
Projector_
1
Projector_
1
(
P
:
HLRAlgo_Projector
)
:
void
Parameters
P:
HLRAlgo_Projector
Returns
void
Projector_
2
Projector_
2
(
)
:
HLRAlgo_Projector
Returns
HLRAlgo_Projector
Remove
Remove
(
I
:
Graphic3d_ZLayerId
)
:
void
Parameters
I:
Graphic3d_ZLayerId
Returns
void
Select
Edge
Select
Edge
(
I
:
Graphic3d_ZLayerId
)
:
void
Parameters
I:
Graphic3d_ZLayerId
Returns
void
Select
Face
Select
Face
(
I
:
Graphic3d_ZLayerId
)
:
void
Parameters
I:
Graphic3d_ZLayerId
Returns
void
Select_
1
Select_
1
(
)
:
void
Returns
void
Select_
2
Select_
2
(
I
:
Graphic3d_ZLayerId
)
:
void
Parameters
I:
Graphic3d_ZLayerId
Returns
void
Seq
Of
Shape
Bounds
Seq
Of
Shape
Bounds
(
)
:
HLRBRep_SeqOfShapeBounds
Returns
HLRBRep_SeqOfShapeBounds
Shape
Bounds
Shape
Bounds
(
I
:
Graphic3d_ZLayerId
)
:
HLRBRep_ShapeBounds
Parameters
I:
Graphic3d_ZLayerId
Returns
HLRBRep_ShapeBounds
Shape
Data
Shape
Data
(
I
:
Graphic3d_ZLayerId
, SData
:
Handle_Standard_Transient
)
:
void
Parameters
I:
Graphic3d_ZLayerId
SData:
Handle_Standard_Transient
Returns
void
Show
All_
1
Show
All_
1
(
)
:
void
Returns
void
Show
All_
2
Show
All_
2
(
I
:
Graphic3d_ZLayerId
)
:
void
Parameters
I:
Graphic3d_ZLayerId
Returns
void
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
Update
Update
(
)
:
void
Returns
void
delete
delete
(
)
:
void
Returns
void
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
HLRBRep_
Internal
Algo_
2
constructor
Data
Structure
Debug_
1
Debug_
2
Decrement
Ref
Counter
Delete
Dynamic
Type
Get
Ref
Count
Hide
All_
1
Hide
All_
2
Hide_
1
Hide_
2
Hide_
3
Increment
Ref
Counter
Index
Init
Edge
Status
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Load_
1
Load_
2
Nb
Shapes
Partial
Hide
Projector_
1
Projector_
2
Remove
Select
Edge
Select
Face
Select_
1
Select_
2
Seq
Of
Shape
Bounds
Shape
Bounds
Shape
Data
Show
All_
1
Show
All_
2
This
Update
delete
get_
type_
descriptor
get_
type_
name
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