Constructors
constructor
Parameters
Tol: number
Oriented: boolean
Methods
AddLine_2
- AddLine_2(D: gp_Dir2d, Dist: number): void
AddXLine
- AddXLine(X: number): void
AddYLine
- AddYLine(Y: number): void
Coordinate
- Coordinate(I: Graphic3d_ZLayerId): number
End
- End(I: Graphic3d_ZLayerId, J: Graphic3d_ZLayerId): number
Parameters
I: Graphic3d_ZLayerId
J: Graphic3d_ZLayerId
Returns number
EndIndex
- EndIndex(I: Graphic3d_ZLayerId, J: Graphic3d_ZLayerId, Index: Graphic3d_ZLayerId, Par2: number): void
Parameters
I: Graphic3d_ZLayerId
J: Graphic3d_ZLayerId
Index: Graphic3d_ZLayerId
Par2: number
Returns void
IsXLine
- IsXLine(I: Graphic3d_ZLayerId): boolean
Parameters
Returns boolean
IsYLine
- IsYLine(I: Graphic3d_ZLayerId): boolean
Parameters
Returns boolean
NbIntervals_1
- NbIntervals_1(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId
NbIntervals_2
- NbIntervals_2(I: Graphic3d_ZLayerId): Graphic3d_ZLayerId
Parameters
Returns Graphic3d_ZLayerId
NbLines
- NbLines(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId
Start
- Start(I: Graphic3d_ZLayerId, J: Graphic3d_ZLayerId): number
Parameters
I: Graphic3d_ZLayerId
J: Graphic3d_ZLayerId
Returns number
StartIndex
- StartIndex(I: Graphic3d_ZLayerId, J: Graphic3d_ZLayerId, Index: Graphic3d_ZLayerId, Par2: number): void
Parameters
I: Graphic3d_ZLayerId
J: Graphic3d_ZLayerId
Index: Graphic3d_ZLayerId
Par2: number
Returns void
Tolerance_1
- Tolerance_1(Tol: number): void
Trim_1
- Trim_1(L: gp_Lin2d, Index: Graphic3d_ZLayerId): void
Parameters
Index: Graphic3d_ZLayerId
Returns void
Trim_2
- Trim_2(L: gp_Lin2d, Start: number, End: number, Index: Graphic3d_ZLayerId): void
Parameters
Start: number
End: number
Index: Graphic3d_ZLayerId
Returns void
Trim_3
Parameters
Index: Graphic3d_ZLayerId
Returns void