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Hierarchy

Index

Constructors

Methods

  • ClearEdit(): void
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsAdded(num: Graphic3d_ZLayerId): boolean
  • IsChanged(num: Graphic3d_ZLayerId): boolean
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsModified(num: Graphic3d_ZLayerId): boolean
  • IsTouched(): boolean
  • NbValues(edited: boolean): Graphic3d_ZLayerId
  • Remove(num: Graphic3d_ZLayerId, howmany: Graphic3d_ZLayerId): boolean
  • SetTouched(): void
  • delete(): void
  • get_type_name(): number

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