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Hierarchy

Index

Constructors

Methods

  • ArePresentAssociativities(): boolean
  • ArePresentProperties(): boolean
  • BlankStatus(): Graphic3d_ZLayerId
  • CResValues(res1: string, res2: string): boolean
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • FormNumber(): Graphic3d_ZLayerId
  • GetRefCount(): Graphic3d_ZLayerId
  • HasLabelDisplay(): boolean
  • HasName(): boolean
  • HasOneParent(): boolean
  • HasShortLabel(): boolean
  • HasStructure(): boolean
  • HasSubScriptNumber(): boolean
  • HasTransf(): boolean
  • HierarchyStatus(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • Init(nbProps: Graphic3d_ZLayerId, finite: Graphic3d_ZLayerId, line: Graphic3d_ZLayerId, weighted: Graphic3d_ZLayerId, aGridPoint: gp_XY, aGridSpacing: gp_XY, pointsX: Graphic3d_ZLayerId, pointsY: Graphic3d_ZLayerId): void
  • Parameters

    • nbProps: Graphic3d_ZLayerId
    • finite: Graphic3d_ZLayerId
    • line: Graphic3d_ZLayerId
    • weighted: Graphic3d_ZLayerId
    • aGridPoint: gp_XY
    • aGridSpacing: gp_XY
    • pointsX: Graphic3d_ZLayerId
    • pointsY: Graphic3d_ZLayerId

    Returns void

  • InitStatus(blank: Graphic3d_ZLayerId, subordinate: Graphic3d_ZLayerId, useflag: Graphic3d_ZLayerId, hierarchy: Graphic3d_ZLayerId): void
  • Parameters

    • blank: Graphic3d_ZLayerId
    • subordinate: Graphic3d_ZLayerId
    • useflag: Graphic3d_ZLayerId
    • hierarchy: Graphic3d_ZLayerId

    Returns void

  • IsFinite(): boolean
  • Returns boolean

  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsLine(): boolean
  • Returns boolean

  • IsWeighted(): boolean
  • Returns boolean

  • Level(): Graphic3d_ZLayerId
  • LineWeight(): number
  • LineWeightNumber(): Graphic3d_ZLayerId
  • NbAssociativities(): Graphic3d_ZLayerId
  • NbPointsX(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbPointsY(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbProperties(): Graphic3d_ZLayerId
  • NbPropertyValues(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • RankColor(): Graphic3d_ZLayerId
  • RankLineFont(): Graphic3d_ZLayerId
  • SetLineWeight(defw: number, maxw: number, gradw: Graphic3d_ZLayerId): void
  • SubScriptNumber(): Graphic3d_ZLayerId
  • SubordinateStatus(): Graphic3d_ZLayerId
  • TypeNumber(): Graphic3d_ZLayerId
  • UseFlag(): Graphic3d_ZLayerId
  • delete(): void
  • get_type_name(): number

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