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Hierarchy

  • IGESSolid_TopoBuilder

Index

Constructors

Methods

  • AddInner(): void
  • Returns void

  • Parameters

    Returns void

  • AddVoidShell(orientation: Graphic3d_ZLayerId): void
  • Parameters

    • orientation: Graphic3d_ZLayerId

    Returns void

  • Clear(): void
  • Returns void

  • EndEdge(): void
  • Returns void

  • EndFace(orientation: Graphic3d_ZLayerId): void
  • Parameters

    • orientation: Graphic3d_ZLayerId

    Returns void

  • EndSimpleShell(): void
  • Returns void

  • EndSolid(): void
  • Returns void

  • MakeEdge(edgetype: Graphic3d_ZLayerId, edge3d: Graphic3d_ZLayerId, orientation: Graphic3d_ZLayerId): void
  • Parameters

    • edgetype: Graphic3d_ZLayerId
    • edge3d: Graphic3d_ZLayerId
    • orientation: Graphic3d_ZLayerId

    Returns void

  • MakeLoop(): void
  • Returns void

  • MakeShell(): void
  • Returns void

  • NbEdges(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbVertices(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • SetMainShell(orientation: Graphic3d_ZLayerId): void
  • Parameters

    • orientation: Graphic3d_ZLayerId

    Returns void

  • SetOuter(): void
  • Returns void

  • Vertex(num: Graphic3d_ZLayerId): gp_XYZ
  • Parameters

    • num: Graphic3d_ZLayerId

    Returns gp_XYZ

  • delete(): void
  • Returns void

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