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Hierarchy

  • IntPatch_PolyhedronTool

Index

Constructors

Methods

  • delete(): void
  • Returns void

  • Bounding(thePolyh: IntPatch_Polyhedron): Bnd_Box
  • Parameters

    • thePolyh: IntPatch_Polyhedron

    Returns Bnd_Box

  • DeflectionOverEstimation(thePolyh: IntPatch_Polyhedron): number
  • Parameters

    • thePolyh: IntPatch_Polyhedron

    Returns number

  • NbTriangles(thePolyh: IntPatch_Polyhedron): Graphic3d_ZLayerId
  • Parameters

    • thePolyh: IntPatch_Polyhedron

    Returns Graphic3d_ZLayerId

  • Point(thePolyh: IntPatch_Polyhedron, Index: Graphic3d_ZLayerId): gp_Pnt
  • Parameters

    • thePolyh: IntPatch_Polyhedron
    • Index: Graphic3d_ZLayerId

    Returns gp_Pnt

  • TriConnex(thePolyh: IntPatch_Polyhedron, Triang: Graphic3d_ZLayerId, Pivot: Graphic3d_ZLayerId, Pedge: Graphic3d_ZLayerId, TriCon: Graphic3d_ZLayerId, OtherP: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • thePolyh: IntPatch_Polyhedron
    • Triang: Graphic3d_ZLayerId
    • Pivot: Graphic3d_ZLayerId
    • Pedge: Graphic3d_ZLayerId
    • TriCon: Graphic3d_ZLayerId
    • OtherP: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • Triangle(thePolyh: IntPatch_Polyhedron, Index: Graphic3d_ZLayerId, P1: Graphic3d_ZLayerId, P2: Graphic3d_ZLayerId, P3: Graphic3d_ZLayerId): void
  • Parameters

    • thePolyh: IntPatch_Polyhedron
    • Index: Graphic3d_ZLayerId
    • P1: Graphic3d_ZLayerId
    • P2: Graphic3d_ZLayerId
    • P3: Graphic3d_ZLayerId

    Returns void

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