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Hierarchy

  • IntPatch_PrmPrmIntersection

Index

Constructors

Methods

  • CodeReject(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, x3: number, y3: number, z3: number): Graphic3d_ZLayerId
  • Parameters

    • x1: number
    • y1: number
    • z1: number
    • x2: number
    • y2: number
    • z2: number
    • x3: number
    • y3: number
    • z3: number

    Returns Graphic3d_ZLayerId

  • DansGrille(t: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • t: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • GrilleInteger(ix: Graphic3d_ZLayerId, iy: Graphic3d_ZLayerId, iz: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • ix: Graphic3d_ZLayerId
    • iy: Graphic3d_ZLayerId
    • iz: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • IntegerGrille(t: Graphic3d_ZLayerId, ix: Graphic3d_ZLayerId, iy: Graphic3d_ZLayerId, iz: Graphic3d_ZLayerId): void
  • Parameters

    • t: Graphic3d_ZLayerId
    • ix: Graphic3d_ZLayerId
    • iy: Graphic3d_ZLayerId
    • iz: Graphic3d_ZLayerId

    Returns void

  • IsDone(): boolean
  • Returns boolean

  • IsEmpty(): boolean
  • Returns boolean

  • NbLines(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbPointsGrille(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • RemplitLin(x1: Graphic3d_ZLayerId, y1: Graphic3d_ZLayerId, z1: Graphic3d_ZLayerId, x2: Graphic3d_ZLayerId, y2: Graphic3d_ZLayerId, z2: Graphic3d_ZLayerId, Map: IntPatch_PrmPrmIntersection_T3Bits): void
  • Parameters

    • x1: Graphic3d_ZLayerId
    • y1: Graphic3d_ZLayerId
    • z1: Graphic3d_ZLayerId
    • x2: Graphic3d_ZLayerId
    • y2: Graphic3d_ZLayerId
    • z2: Graphic3d_ZLayerId
    • Map: IntPatch_PrmPrmIntersection_T3Bits

    Returns void

  • RemplitTri(x1: Graphic3d_ZLayerId, y1: Graphic3d_ZLayerId, z1: Graphic3d_ZLayerId, x2: Graphic3d_ZLayerId, y2: Graphic3d_ZLayerId, z2: Graphic3d_ZLayerId, x3: Graphic3d_ZLayerId, y3: Graphic3d_ZLayerId, z3: Graphic3d_ZLayerId, Map: IntPatch_PrmPrmIntersection_T3Bits): void
  • Parameters

    • x1: Graphic3d_ZLayerId
    • y1: Graphic3d_ZLayerId
    • z1: Graphic3d_ZLayerId
    • x2: Graphic3d_ZLayerId
    • y2: Graphic3d_ZLayerId
    • z2: Graphic3d_ZLayerId
    • x3: Graphic3d_ZLayerId
    • y3: Graphic3d_ZLayerId
    • z3: Graphic3d_ZLayerId
    • Map: IntPatch_PrmPrmIntersection_T3Bits

    Returns void

  • delete(): void
  • Returns void

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