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Hierarchy

Index

Constructors

Methods

  • ComputePE(theP: gp_Pnt, theTolP: number, theE: TopoDS_Edge, theT: number, theDist: number): Graphic3d_ZLayerId
  • ComputeVF(theVertex: TopoDS_Vertex, theFace: TopoDS_Face, theU: number, theV: number, theTol: number, theFuzz: number): Graphic3d_ZLayerId
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • SetPOnSProjectionTolerance(theValue: number): void
  • UVBounds(theFace: TopoDS_Face, UMin: number, UMax: number, VMin: number, VMax: number): void
  • delete(): void
  • get_type_name(): number

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