Methods
AddFlag
- AddFlag(name: string): Graphic3d_ZLayerId
Parameters
Returns Graphic3d_ZLayerId
AddSomeFlags
- AddSomeFlags(more: Graphic3d_ZLayerId): Graphic3d_ZLayerId
Parameters
Returns Graphic3d_ZLayerId
CFalse
- CFalse(item: Graphic3d_ZLayerId, flag: Graphic3d_ZLayerId): boolean
Parameters
item: Graphic3d_ZLayerId
flag: Graphic3d_ZLayerId
Returns boolean
CTrue
- CTrue(item: Graphic3d_ZLayerId, flag: Graphic3d_ZLayerId): boolean
Parameters
item: Graphic3d_ZLayerId
flag: Graphic3d_ZLayerId
Returns boolean
FlagName
- FlagName(num: Graphic3d_ZLayerId): string
FlagNumber
- FlagNumber(name: string): Graphic3d_ZLayerId
Parameters
Returns Graphic3d_ZLayerId
Init
- Init(val: boolean, flag: Graphic3d_ZLayerId): void
Parameters
val: boolean
flag: Graphic3d_ZLayerId
Returns void
Initialize_1
- Initialize_1(nbitems: Graphic3d_ZLayerId, resflags: Graphic3d_ZLayerId): void
Parameters
nbitems: Graphic3d_ZLayerId
resflags: Graphic3d_ZLayerId
Returns void
Length
- Length(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId
NbFlags
- NbFlags(): Graphic3d_ZLayerId
Returns Graphic3d_ZLayerId
RemoveFlag
- RemoveFlag(num: Graphic3d_ZLayerId): boolean
Parameters
Returns boolean
Reservate
- Reservate(moreflags: Graphic3d_ZLayerId): void
Parameters
moreflags: Graphic3d_ZLayerId
Returns void
SetFalse
- SetFalse(item: Graphic3d_ZLayerId, flag: Graphic3d_ZLayerId): void
Parameters
item: Graphic3d_ZLayerId
flag: Graphic3d_ZLayerId
Returns void
SetFlagName
- SetFlagName(num: Graphic3d_ZLayerId, name: string): boolean
Parameters
num: Graphic3d_ZLayerId
name: string
Returns boolean
SetLength
- SetLength(nbitems: Graphic3d_ZLayerId): void
Parameters
nbitems: Graphic3d_ZLayerId
Returns void
SetTrue
- SetTrue(item: Graphic3d_ZLayerId, flag: Graphic3d_ZLayerId): void
Parameters
item: Graphic3d_ZLayerId
flag: Graphic3d_ZLayerId
Returns void
SetValue
- SetValue(item: Graphic3d_ZLayerId, val: boolean, flag: Graphic3d_ZLayerId): void
Parameters
item: Graphic3d_ZLayerId
val: boolean
flag: Graphic3d_ZLayerId
Returns void
Value
- Value(item: Graphic3d_ZLayerId, flag: Graphic3d_ZLayerId): boolean
Parameters
item: Graphic3d_ZLayerId
flag: Graphic3d_ZLayerId
Returns boolean