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Hierarchy

Index

Constructors

Methods

  • Destroy(): void
  • IsDone(): boolean
  • LocalizeAfter_1(I: Graphic3d_ZLayerId, From: number, Tol: number, Or: TopAbs_Orientation, IndFrom: Graphic3d_ZLayerId, IndTo: Graphic3d_ZLayerId): boolean
  • LocalizeAfter_2(I: Graphic3d_ZLayerId, FromInd: Graphic3d_ZLayerId, Tol: number, Or: TopAbs_Orientation, IndFrom: Graphic3d_ZLayerId, IndTo: Graphic3d_ZLayerId): boolean
  • LocalizeBefore_1(I: Graphic3d_ZLayerId, From: number, Tol: number, Or: TopAbs_Orientation, IndFrom: Graphic3d_ZLayerId, IndTo: Graphic3d_ZLayerId): boolean
  • LocalizeBefore_2(I: Graphic3d_ZLayerId, FromInd: Graphic3d_ZLayerId, Tol: number, Or: TopAbs_Orientation, IndFrom: Graphic3d_ZLayerId, IndTo: Graphic3d_ZLayerId): boolean
  • NbPoints(I: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Perform_3(Scur: TColGeom_SequenceOfCurve): void
  • Point(I: Graphic3d_ZLayerId, Index: Graphic3d_ZLayerId): LocOpe_PntFace
  • delete(): void

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