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Hierarchy

Index

Constructors

Methods

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • Distance_1(): number
  • Distance_2(aDistance: number): void
  • Dump(Deep: Graphic3d_ZLayerId, Offset: Graphic3d_ZLayerId): void
  • Parameters

    • Deep: Graphic3d_ZLayerId
    • Offset: Graphic3d_ZLayerId

    Returns void

  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IndexFirstLine_1(): Graphic3d_ZLayerId
  • IndexFirstLine_2(anIndex: Graphic3d_ZLayerId): void
  • IndexItemOnFirst_1(): Graphic3d_ZLayerId
  • IndexItemOnFirst_2(anIndex: Graphic3d_ZLayerId): void
  • IndexItemOnSecond_1(): Graphic3d_ZLayerId
  • IndexItemOnSecond_2(anIndex: Graphic3d_ZLayerId): void
  • IndexSecondLine_1(): Graphic3d_ZLayerId
  • IndexSecondLine_2(anIndex: Graphic3d_ZLayerId): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • ParameterOnFirst_1(): number
  • ParameterOnFirst_2(aParameter: number): void
  • ParameterOnSecond_1(): number
  • ParameterOnSecond_2(aParameter: number): void
  • delete(): void
  • get_type_name(): number

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