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Hierarchy

Index

Constructors

Methods

  • BisectorNumber_1(anumber: Graphic3d_ZLayerId): void
  • Parameters

    • anumber: Graphic3d_ZLayerId

    Returns void

  • BisectorNumber_2(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • DistIssuePoint_1(areal: number): void
  • Parameters

    • areal: number

    Returns void

  • DistIssuePoint_2(): number
  • Returns number

  • Dump(ashift: Graphic3d_ZLayerId, alevel: Graphic3d_ZLayerId): void
  • Parameters

    • ashift: Graphic3d_ZLayerId
    • alevel: Graphic3d_ZLayerId

    Returns void

  • EndPoint_1(apoint: Graphic3d_ZLayerId): void
  • Parameters

    • apoint: Graphic3d_ZLayerId

    Returns void

  • EndPoint_2(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • FirstParameter_1(aparameter: number): void
  • Parameters

    • aparameter: number

    Returns void

  • FirstParameter_2(): number
  • Returns number

  • FirstVector_1(avector: Graphic3d_ZLayerId): void
  • Parameters

    • avector: Graphic3d_ZLayerId

    Returns void

  • FirstVector_2(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IndexNumber_1(anumber: Graphic3d_ZLayerId): void
  • Parameters

    • anumber: Graphic3d_ZLayerId

    Returns void

  • IndexNumber_2(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IssuePoint_1(apoint: Graphic3d_ZLayerId): void
  • Parameters

    • apoint: Graphic3d_ZLayerId

    Returns void

  • IssuePoint_2(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • SecondParameter_1(aparameter: number): void
  • Parameters

    • aparameter: number

    Returns void

  • SecondParameter_2(): number
  • Returns number

  • SecondVector_1(avector: Graphic3d_ZLayerId): void
  • Parameters

    • avector: Graphic3d_ZLayerId

    Returns void

  • SecondVector_2(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • Sense_1(asense: number): void
  • Parameters

    • asense: number

    Returns void

  • Sense_2(): number
  • Returns number

  • delete(): void
  • get_type_name(): number

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