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Hierarchy

Index

Constructors

Methods

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • Distance_1(adistance: number): void
  • Parameters

    • adistance: number

    Returns void

  • Distance_2(): number
  • Returns number

  • Dump(ashift: Graphic3d_ZLayerId, alevel: Graphic3d_ZLayerId): void
  • Parameters

    • ashift: Graphic3d_ZLayerId
    • alevel: Graphic3d_ZLayerId

    Returns void

  • EdgeNumber_1(anumber: Graphic3d_ZLayerId): void
  • Parameters

    • anumber: Graphic3d_ZLayerId

    Returns void

  • EdgeNumber_2(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IntersectionPoint_1(apoint: Graphic3d_ZLayerId): void
  • Parameters

    • apoint: Graphic3d_ZLayerId

    Returns void

  • IntersectionPoint_2(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • delete(): void
  • get_type_name(): number

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