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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
MAT_Edge
Class MAT_Edge
Hierarchy
Standard_Transient
MAT_Edge
Index
Constructors
constructor
Methods
Decrement
Ref
Counter
Delete
Distance_
1
Distance_
2
Dump
Dynamic
Type
Edge
Number_
1
Edge
Number_
2
First
Bisector_
1
First
Bisector_
2
Get
Ref
Count
Increment
Ref
Counter
Intersection
Point_
1
Intersection
Point_
2
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Second
Bisector_
1
Second
Bisector_
2
This
delete
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new MAT_
Edge
(
)
:
MAT_Edge
Returns
MAT_Edge
Methods
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Distance_
1
Distance_
1
(
adistance
:
number
)
:
void
Parameters
adistance:
number
Returns
void
Distance_
2
Distance_
2
(
)
:
number
Returns
number
Dump
Dump
(
ashift
:
Graphic3d_ZLayerId
, alevel
:
Graphic3d_ZLayerId
)
:
void
Parameters
ashift:
Graphic3d_ZLayerId
alevel:
Graphic3d_ZLayerId
Returns
void
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Edge
Number_
1
Edge
Number_
1
(
anumber
:
Graphic3d_ZLayerId
)
:
void
Parameters
anumber:
Graphic3d_ZLayerId
Returns
void
Edge
Number_
2
Edge
Number_
2
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
First
Bisector_
1
First
Bisector_
1
(
abisector
:
Handle_MAT_Bisector
)
:
void
Parameters
abisector:
Handle_MAT_Bisector
Returns
void
First
Bisector_
2
First
Bisector_
2
(
)
:
Handle_MAT_Bisector
Returns
Handle_MAT_Bisector
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Intersection
Point_
1
Intersection
Point_
1
(
apoint
:
Graphic3d_ZLayerId
)
:
void
Parameters
apoint:
Graphic3d_ZLayerId
Returns
void
Intersection
Point_
2
Intersection
Point_
2
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Second
Bisector_
1
Second
Bisector_
1
(
abisector
:
Handle_MAT_Bisector
)
:
void
Parameters
abisector:
Handle_MAT_Bisector
Returns
void
Second
Bisector_
2
Second
Bisector_
2
(
)
:
Handle_MAT_Bisector
Returns
Handle_MAT_Bisector
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
delete
delete
(
)
:
void
Returns
void
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
MAT_
Edge
constructor
Decrement
Ref
Counter
Delete
Distance_
1
Distance_
2
Dump
Dynamic
Type
Edge
Number_
1
Edge
Number_
2
First
Bisector_
1
First
Bisector_
2
Get
Ref
Count
Increment
Ref
Counter
Intersection
Point_
1
Intersection
Point_
2
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Second
Bisector_
1
Second
Bisector_
2
This
delete
get_
type_
descriptor
get_
type_
name
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