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Hierarchy

  • OSD

Index

Constructors

Methods

  • delete(): void
  • Returns void

  • CStringToReal(aString: string, aReal: number): boolean
  • Parameters

    • aString: string
    • aReal: number

    Returns boolean

  • ControlBreak(): void
  • Returns void

  • MilliSecSleep(theMilliseconds: Graphic3d_ZLayerId): void
  • Parameters

    • theMilliseconds: Graphic3d_ZLayerId

    Returns void

  • SecSleep(theSeconds: Graphic3d_ZLayerId): void
  • Parameters

    • theSeconds: Graphic3d_ZLayerId

    Returns void

  • SetFloatingSignal(theFloatingSignal: boolean): void
  • Parameters

    • theFloatingSignal: boolean

    Returns void

  • SetSignalStackTraceLength(theLength: Graphic3d_ZLayerId): void
  • Parameters

    • theLength: Graphic3d_ZLayerId

    Returns void

  • SetSignal_1(theSignalMode: OSD_SignalMode, theFloatingSignal: boolean): void
  • Parameters

    Returns void

  • SetSignal_2(theFloatingSignal: boolean): void
  • Parameters

    • theFloatingSignal: boolean

    Returns void

  • SetThreadLocalSignal(theSignalMode: OSD_SignalMode, theFloatingSignal: boolean): void
  • Parameters

    Returns void

  • SignalStackTraceLength(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • ToCatchFloatingSignals(): boolean
  • Returns boolean

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