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Hierarchy

Index

Constructors

Methods

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • HasThreads(): boolean
  • Returns boolean

  • IncrementRefCounter(): void
  • Init(theNbThreads: number): void
  • Parameters

    • theNbThreads: number

    Returns void

  • IsInUse(): boolean
  • Returns boolean

  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • LowerThreadIndex(): number
  • Returns number

  • NbDefaultThreadsToLaunch(): number
  • Returns number

  • NbThreads(): number
  • Returns number

  • SetNbDefaultThreadsToLaunch(theNbThreads: number): void
  • Parameters

    • theNbThreads: number

    Returns void

  • UpperThreadIndex(): number
  • Returns number

  • delete(): void
  • DefaultPool(theNbThreads: number): any
  • Parameters

    • theNbThreads: number

    Returns any

  • get_type_name(): number

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