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Hierarchy

Index

Constructors

Methods

  • ChangeCoord(theIndex: Graphic3d_ZLayerId): number
  • ChangeData(): number
  • Coord_1(theIndex: Graphic3d_ZLayerId): number
  • Coord_2(theX: number, theY: number, theZ: number): void
  • CrossMagnitude(theRight: gp_XYZ): number
  • CrossSquareMagnitude(theRight: gp_XYZ): number
  • Divide(theScalar: number): void
  • Divided(theScalar: number): gp_XYZ
  • Dump(theStream: Standard_OStream): void
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • GetData(): number
  • GetIndex(): Graphic3d_ZLayerId
  • GetU(): number
  • GetV(): number
  • HasNormal(): boolean
  • InitFromJson(theSStream: Standard_SStream, theStreamPos: Graphic3d_ZLayerId): boolean
  • IsEqual(theOther: gp_XYZ, theTolerance: number): boolean
  • IsFreeNode(): boolean
  • Modulus(): number
  • Multiplied_1(theScalar: number): gp_XYZ
  • Multiply_1(theScalar: number): void
  • Multiply_2(theOther: gp_XYZ): void
  • Multiply_3(theMatrix: gp_Mat): void
  • Normalize(): void
  • Reverse(): void
  • SetCoord_1(theX: number, theY: number, theZ: number): void
  • SetCoord_2(theIndex: Graphic3d_ZLayerId, theXi: number): void
  • SetIndex(theIndex: Graphic3d_ZLayerId): void
  • SetLinearForm_1(theA1: number, theXYZ1: gp_XYZ, theA2: number, theXYZ2: gp_XYZ, theA3: number, theXYZ3: gp_XYZ, theXYZ4: gp_XYZ): void
  • SetLinearForm_2(theA1: number, theXYZ1: gp_XYZ, theA2: number, theXYZ2: gp_XYZ, theA3: number, theXYZ3: gp_XYZ): void
  • SetLinearForm_3(theA1: number, theXYZ1: gp_XYZ, theA2: number, theXYZ2: gp_XYZ, theXYZ3: gp_XYZ): void
  • SetLinearForm_4(theA1: number, theXYZ1: gp_XYZ, theA2: number, theXYZ2: gp_XYZ): void
  • SetLinearForm_5(theA1: number, theXYZ1: gp_XYZ, theXYZ2: gp_XYZ): void
  • SetNormal(theVector: gp_XYZ): void
  • SetUV(theU: number, theV: number): void
  • SetX(theX: number): void
  • SetY(theY: number): void
  • SetZ(theZ: number): void
  • SquareModulus(): number
  • Subtract(theOther: gp_XYZ): void
  • TriangleIterator(): any
  • X(): number
  • Y(): number
  • Z(): number
  • delete(): void

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