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Hierarchy

Index

Constructors

Methods

  • AddTriangle(iNode0: Graphic3d_ZLayerId, iNode1: Graphic3d_ZLayerId, iNode2: Graphic3d_ZLayerId): Poly_CoherentTriangle
  • ClearLinks(): void
  • ComputeLinks(): Graphic3d_ZLayerId
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Deflection(): number
  • Delete(): void
  • Dump(a0: Standard_OStream): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • MaxNode(): Graphic3d_ZLayerId
  • MaxTriangle(): Graphic3d_ZLayerId
  • NLinks(): Graphic3d_ZLayerId
  • NNodes(): Graphic3d_ZLayerId
  • NTriangles(): Graphic3d_ZLayerId
  • RemoveDegenerated(theTol: number, pLstRemovedNode: any): boolean
  • ReplaceNodes(theTriangle: Poly_CoherentTriangle, iNode0: Graphic3d_ZLayerId, iNode1: Graphic3d_ZLayerId, iNode2: Graphic3d_ZLayerId): boolean
  • SetDeflection(theDefl: number): void
  • SetNode(thePnt: gp_XYZ, iN: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • delete(): void
  • get_type_name(): number

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