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OpenCascade.js - v2.0.0-beta.533428a
Poly_CoherentTriangulation_2
Class Poly_CoherentTriangulation_2
Hierarchy
Poly_CoherentTriangulation
Poly_CoherentTriangulation_2
Index
Constructors
constructor
Methods
Add
Link
Add
Triangle
Allocator
Change
Node
Clear
Links
Clone
Compute
Links
Decrement
Ref
Counter
Deflection
Delete
Dump
Dynamic
Type
Find
Triangle
Get
Free
Nodes
Get
Ref
Count
Get
Triangulation
Increment
Ref
Counter
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Max
Node
Max
Triangle
NLinks
NNodes
NTriangles
Node
Remove
Degenerated
Remove
Link
Remove
Triangle
Replace
Nodes
Set
Deflection
Set
Node
This
Triangle
delete
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new
Poly_
Coherent
Triangulation_
2
(
theTriangulation
:
Handle_Poly_Triangulation
, theAlloc
:
Handle_NCollection_BaseAllocator
)
:
Poly_CoherentTriangulation_2
Parameters
theTriangulation:
Handle_Poly_Triangulation
theAlloc:
Handle_NCollection_BaseAllocator
Returns
Poly_CoherentTriangulation_2
Methods
Add
Link
Add
Link
(
theTri
:
Poly_CoherentTriangle
, theConn
:
Graphic3d_ZLayerId
)
:
Poly_CoherentLink
Parameters
theTri:
Poly_CoherentTriangle
theConn:
Graphic3d_ZLayerId
Returns
Poly_CoherentLink
Add
Triangle
Add
Triangle
(
iNode0
:
Graphic3d_ZLayerId
, iNode1
:
Graphic3d_ZLayerId
, iNode2
:
Graphic3d_ZLayerId
)
:
Poly_CoherentTriangle
Parameters
iNode0:
Graphic3d_ZLayerId
iNode1:
Graphic3d_ZLayerId
iNode2:
Graphic3d_ZLayerId
Returns
Poly_CoherentTriangle
Allocator
Allocator
(
)
:
Handle_NCollection_BaseAllocator
Returns
Handle_NCollection_BaseAllocator
Change
Node
Change
Node
(
i
:
Graphic3d_ZLayerId
)
:
Poly_CoherentNode
Parameters
i:
Graphic3d_ZLayerId
Returns
Poly_CoherentNode
Clear
Links
Clear
Links
(
)
:
void
Returns
void
Clone
Clone
(
theAlloc
:
Handle_NCollection_BaseAllocator
)
:
Handle_Poly_CoherentTriangulation
Parameters
theAlloc:
Handle_NCollection_BaseAllocator
Returns
Handle_Poly_CoherentTriangulation
Compute
Links
Compute
Links
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Deflection
Deflection
(
)
:
number
Returns
number
Delete
Delete
(
)
:
void
Returns
void
Dump
Dump
(
a0
:
Standard_OStream
)
:
void
Parameters
a0:
Standard_OStream
Returns
void
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Find
Triangle
Find
Triangle
(
theLink
:
Poly_CoherentLink
, pTri
:
any
)
:
boolean
Parameters
theLink:
Poly_CoherentLink
pTri:
any
Returns
boolean
Get
Free
Nodes
Get
Free
Nodes
(
lstNodes
:
TColStd_ListOfInteger
)
:
boolean
Parameters
lstNodes:
TColStd_ListOfInteger
Returns
boolean
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Get
Triangulation
Get
Triangulation
(
)
:
Handle_Poly_Triangulation
Returns
Handle_Poly_Triangulation
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Max
Node
Max
Node
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Max
Triangle
Max
Triangle
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
NLinks
NLinks
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
NNodes
NNodes
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
NTriangles
NTriangles
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Node
Node
(
i
:
Graphic3d_ZLayerId
)
:
Poly_CoherentNode
Parameters
i:
Graphic3d_ZLayerId
Returns
Poly_CoherentNode
Remove
Degenerated
Remove
Degenerated
(
theTol
:
number
, pLstRemovedNode
:
any
)
:
boolean
Parameters
theTol:
number
pLstRemovedNode:
any
Returns
boolean
Remove
Link
Remove
Link
(
theLink
:
Poly_CoherentLink
)
:
void
Parameters
theLink:
Poly_CoherentLink
Returns
void
Remove
Triangle
Remove
Triangle
(
theTr
:
Poly_CoherentTriangle
)
:
boolean
Parameters
theTr:
Poly_CoherentTriangle
Returns
boolean
Replace
Nodes
Replace
Nodes
(
theTriangle
:
Poly_CoherentTriangle
, iNode0
:
Graphic3d_ZLayerId
, iNode1
:
Graphic3d_ZLayerId
, iNode2
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
theTriangle:
Poly_CoherentTriangle
iNode0:
Graphic3d_ZLayerId
iNode1:
Graphic3d_ZLayerId
iNode2:
Graphic3d_ZLayerId
Returns
boolean
Set
Deflection
Set
Deflection
(
theDefl
:
number
)
:
void
Parameters
theDefl:
number
Returns
void
Set
Node
Set
Node
(
thePnt
:
gp_XYZ
, iN
:
Graphic3d_ZLayerId
)
:
Graphic3d_ZLayerId
Parameters
thePnt:
gp_XYZ
iN:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
Triangle
Triangle
(
i
:
Graphic3d_ZLayerId
)
:
Poly_CoherentTriangle
Parameters
i:
Graphic3d_ZLayerId
Returns
Poly_CoherentTriangle
delete
delete
(
)
:
void
Returns
void
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
Poly_
Coherent
Triangulation_
2
constructor
Add
Link
Add
Triangle
Allocator
Change
Node
Clear
Links
Clone
Compute
Links
Decrement
Ref
Counter
Deflection
Delete
Dump
Dynamic
Type
Find
Triangle
Get
Free
Nodes
Get
Ref
Count
Get
Triangulation
Increment
Ref
Counter
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Max
Node
Max
Triangle
NLinks
NNodes
NTriangles
Node
Remove
Degenerated
Remove
Link
Remove
Triangle
Replace
Nodes
Set
Deflection
Set
Node
This
Triangle
delete
get_
type_
descriptor
get_
type_
name
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