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Hierarchy

Index

Constructors

Methods

  • AddNormals(): void
  • AddUVNodes(): void
  • Clear(): void
  • ComputeNormals(): void
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Deflection_1(): number
  • Deflection_2(theDeflection: number): void
  • Delete(): void
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • GetRefCount(): Graphic3d_ZLayerId
  • HasCachedMinMax(): boolean
  • HasDeferredData(): boolean
  • HasGeometry(): boolean
  • HasNormals(): boolean
  • HasUVNodes(): boolean
  • IncrementRefCounter(): void
  • InternalNormals(): any
  • IsDoublePrecision(): boolean
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • LoadDeferredData(theFileSystem: any): boolean
  • MeshPurpose(): Poly_MeshPurpose
  • MinMax(theBox: Bnd_Box, theTrsf: gp_Trsf, theIsAccurate: boolean): boolean
  • NbDeferredNodes(): Graphic3d_ZLayerId
  • NbDeferredTriangles(): Graphic3d_ZLayerId
  • NbNodes(): Graphic3d_ZLayerId
  • NbTriangles(): Graphic3d_ZLayerId
  • Node(theIndex: Graphic3d_ZLayerId): gp_Pnt
  • Normal_1(theIndex: Graphic3d_ZLayerId): gp_Dir
  • Normal_2(theIndex: Graphic3d_ZLayerId, theVec3: gp_Vec3f): void
  • RemoveNormals(): void
  • RemoveUVNodes(): void
  • ResizeNodes(theNbNodes: Graphic3d_ZLayerId, theToCopyOld: boolean): void
  • ResizeTriangles(theNbTriangles: Graphic3d_ZLayerId, theToCopyOld: boolean): void
  • SetCachedMinMax(theBox: Bnd_Box): void
  • SetDoublePrecision(theIsDouble: boolean): void
  • SetMeshPurpose(thePurpose: Poly_MeshPurpose): void
  • SetNode(theIndex: Graphic3d_ZLayerId, thePnt: gp_Pnt): void
  • SetNormal_1(theIndex: Graphic3d_ZLayerId, theNormal: gp_Vec3f): void
  • SetNormal_2(theIndex: Graphic3d_ZLayerId, theNormal: gp_Dir): void
  • SetTriangle(theIndex: Graphic3d_ZLayerId, theTriangle: Poly_Triangle): void
  • SetUVNode(theIndex: Graphic3d_ZLayerId, thePnt: gp_Pnt2d): void
  • UVNode(theIndex: Graphic3d_ZLayerId): gp_Pnt2d
  • UnloadDeferredData(): boolean
  • UpdateCachedMinMax(): void
  • delete(): void
  • get_type_name(): number

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