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Hierarchy

  • RWMesh_CoordinateSystemConverter

Index

Constructors

Methods

  • HasInputCoordinateSystem(): boolean
  • Returns boolean

  • HasOutputCoordinateSystem(): boolean
  • Returns boolean

  • Init(theInputSystem: gp_Ax3, theInputLengthUnit: number, theOutputSystem: gp_Ax3, theOutputLengthUnit: number): void
  • Parameters

    • theInputSystem: gp_Ax3
    • theInputLengthUnit: number
    • theOutputSystem: gp_Ax3
    • theOutputLengthUnit: number

    Returns void

  • InputCoordinateSystem(): gp_Ax3
  • InputLengthUnit(): number
  • Returns number

  • IsEmpty(): boolean
  • Returns boolean

  • OutputCoordinateSystem(): gp_Ax3
  • OutputLengthUnit(): number
  • Returns number

  • SetInputCoordinateSystem_1(theSysFrom: gp_Ax3): void
  • Parameters

    Returns void

  • SetInputLengthUnit(theInputScale: number): void
  • Parameters

    • theInputScale: number

    Returns void

  • SetOutputCoordinateSystem_1(theSysTo: gp_Ax3): void
  • Parameters

    Returns void

  • SetOutputLengthUnit(theOutputScale: number): void
  • Parameters

    • theOutputScale: number

    Returns void

  • TransformNormal(theNorm: OpenGl_Vec3): void
  • Parameters

    • theNorm: OpenGl_Vec3

    Returns void

  • TransformPosition(thePos: gp_XYZ): void
  • Parameters

    Returns void

  • TransformTransformation(theTrsf: gp_Trsf): void
  • Parameters

    Returns void

  • delete(): void
  • Returns void

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