Class RWMesh_CoordinateSystemConverter
Hierarchy
- RWMesh_CoordinateSystemConverter
Methods
HasInputCoordinateSystem
- HasInputCoordinateSystem(): boolean
HasOutputCoordinateSystem
- HasOutputCoordinateSystem(): boolean
Init
- Init(theInputSystem: gp_Ax3, theInputLengthUnit: number, theOutputSystem: gp_Ax3, theOutputLengthUnit: number): void
Parameters
theInputSystem: gp_Ax3
theInputLengthUnit: number
theOutputSystem: gp_Ax3
theOutputLengthUnit: number
Returns void
InputCoordinateSystem
- InputCoordinateSystem(): gp_Ax3
InputLengthUnit
- InputLengthUnit(): number
OutputCoordinateSystem
- OutputCoordinateSystem(): gp_Ax3
OutputLengthUnit
- OutputLengthUnit(): number
SetInputCoordinateSystem_1
- SetInputCoordinateSystem_1(theSysFrom: gp_Ax3): void
SetInputCoordinateSystem_2
SetInputLengthUnit
- SetInputLengthUnit(theInputScale: number): void
SetOutputCoordinateSystem_1
- SetOutputCoordinateSystem_1(theSysTo: gp_Ax3): void
SetOutputCoordinateSystem_2
SetOutputLengthUnit
- SetOutputLengthUnit(theOutputScale: number): void
TransformNormal
- TransformNormal(theNorm: OpenGl_Vec3): void
TransformPosition
- TransformPosition(thePos: gp_XYZ): void
TransformTransformation
- TransformTransformation(theTrsf: gp_Trsf): void
Static StandardCoordinateSystem