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Hierarchy

Index

Constructors

Methods

  • BVH(): void
  • BoundingBox(): Select3D_BndBox3d
  • Box(theIdx: Graphic3d_ZLayerId): Select3D_BndBox3d
  • Center(theIdx: Graphic3d_ZLayerId, theAxis: Graphic3d_ZLayerId): number
  • Clear(): void
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • GetLeafNodeSize(): Graphic3d_ZLayerId
  • GetRefCount(): Graphic3d_ZLayerId
  • HasInitLocation(): boolean
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • LastDetectedEdgeNode1(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • LastDetectedEdgeNode2(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • LastDetectedElement(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • LastDetectedNode(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • MarkDirty(): void
  • NbSubElements(): Graphic3d_ZLayerId
  • PatchDistance(): number
  • Returns number

  • PatchSizeMax(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • SensitivityFactor(): Graphic3d_ZLayerId
  • SetBuilder(theBuilder: any): void
  • SetDetectEdges(theToDetect: boolean): void
  • Parameters

    • theToDetect: boolean

    Returns void

  • SetDetectElementMap(theToDetect: boolean): void
  • Parameters

    • theToDetect: boolean

    Returns void

  • SetDetectElements(theToDetect: boolean): void
  • Parameters

    • theToDetect: boolean

    Returns void

  • SetDetectNodeMap(theToDetect: boolean): void
  • Parameters

    • theToDetect: boolean

    Returns void

  • SetDetectNodes(theToDetect: boolean): void
  • Parameters

    • theToDetect: boolean

    Returns void

  • SetMinMax(theMinX: number, theMinY: number, theMinZ: number, theMaxX: number, theMaxY: number, theMaxZ: number): void
  • Parameters

    • theMinX: number
    • theMinY: number
    • theMinZ: number
    • theMaxX: number
    • theMaxY: number
    • theMaxZ: number

    Returns void

  • SetPatchDistance(thePatchDistMax: number): void
  • Parameters

    • thePatchDistMax: number

    Returns void

  • SetPatchSizeMax(thePatchSizeMax: Graphic3d_ZLayerId): void
  • Parameters

    • thePatchSizeMax: Graphic3d_ZLayerId

    Returns void

  • SetSensitivityFactor(theNewSens: Graphic3d_ZLayerId): void
  • Size(): Graphic3d_ZLayerId
  • Swap(theIdx1: Graphic3d_ZLayerId, theIdx2: Graphic3d_ZLayerId): void
  • ToBuildBVH(): boolean
  • ToDetectEdges(): boolean
  • Returns boolean

  • ToDetectElementMap(): boolean
  • Returns boolean

  • ToDetectElements(): boolean
  • Returns boolean

  • ToDetectNodeMap(): boolean
  • Returns boolean

  • ToDetectNodes(): boolean
  • Returns boolean

  • delete(): void
  • DefaultBVHBuilder(): any
  • SetDefaultBVHBuilder(theBuilder: any): void
  • get_type_name(): number

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