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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
SelectMgr_ViewerSelector
Class SelectMgr_ViewerSelector
Hierarchy
Standard_Transient
SelectMgr_ViewerSelector
Index
Constructors
constructor
Methods
Active
Owners
Add
Selectable
Object
Add
Selection
To
Object
Allow
Overlap
Detection
Clear
Clear
Picked
Clear
Sensitive
Contains
Custom
Pixel
Tolerance
Decrement
Ref
Counter
Delete
Depth
Tolerance
Depth
Tolerance
Type
Display
Sensitive_
1
Display
Sensitive_
2
Dump
Json
Dynamic
Type
Entity
Set
Builder
Get
Manager
Get
Ref
Count
Increment
Ref
Counter
Is
Active
Is
Inside
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Modes
Move
Selectable
Object
Nb
Picked
One
Picked
Pick_
1
Pick_
2
Pick_
3
Pick_
4
Picked
Picked
Data
Picked
Entity
Picked
Point
Pixel
Tolerance
QueueBVHBuild
Rebuild
Objects
Tree
Rebuild
Sensitives
Tree
Remove
Picked
Remove
Selectable
Object
Remove
Selection
Of
Object
Reset
Selection
Activation
Status
Selectable
Objects
Sensitivity
Set
Depth
Tolerance
Set
Entity
Set
Builder
Set
Pick
Closest
Set
Pixel
Tolerance
Set
To
PrebuildBVH
Sort
Result
Status_
1
Status_
2
This
To
Pick
Closest
To
Pix
Map
To
PrebuildBVH
Wait
ForBVHBuild
delete
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new
Select
Mgr_
Viewer
Selector
(
)
:
SelectMgr_ViewerSelector
Returns
SelectMgr_ViewerSelector
Methods
Active
Owners
Active
Owners
(
theOwners
:
AIS_NListOfEntityOwner
)
:
void
Parameters
theOwners:
AIS_NListOfEntityOwner
Returns
void
Add
Selectable
Object
Add
Selectable
Object
(
theObject
:
Handle_SelectMgr_SelectableObject
)
:
void
Parameters
theObject:
Handle_SelectMgr_SelectableObject
Returns
void
Add
Selection
To
Object
Add
Selection
To
Object
(
theObject
:
Handle_SelectMgr_SelectableObject
, theSelection
:
Handle_SelectMgr_Selection
)
:
void
Parameters
theObject:
Handle_SelectMgr_SelectableObject
theSelection:
Handle_SelectMgr_Selection
Returns
void
Allow
Overlap
Detection
Allow
Overlap
Detection
(
theIsToAllow
:
boolean
)
:
void
Parameters
theIsToAllow:
boolean
Returns
void
Clear
Clear
(
)
:
void
Returns
void
Clear
Picked
Clear
Picked
(
)
:
void
Returns
void
Clear
Sensitive
Clear
Sensitive
(
theView
:
Handle_V3d_View
)
:
void
Parameters
theView:
Handle_V3d_View
Returns
void
Contains
Contains
(
theObject
:
Handle_SelectMgr_SelectableObject
)
:
boolean
Parameters
theObject:
Handle_SelectMgr_SelectableObject
Returns
boolean
Custom
Pixel
Tolerance
Custom
Pixel
Tolerance
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Depth
Tolerance
Depth
Tolerance
(
)
:
number
Returns
number
Depth
Tolerance
Type
Depth
Tolerance
Type
(
)
:
SelectMgr_TypeOfDepthTolerance
Returns
SelectMgr_TypeOfDepthTolerance
Display
Sensitive_
1
Display
Sensitive_
1
(
theView
:
Handle_V3d_View
)
:
void
Parameters
theView:
Handle_V3d_View
Returns
void
Display
Sensitive_
2
Display
Sensitive_
2
(
theSel
:
Handle_SelectMgr_Selection
, theTrsf
:
gp_Trsf
, theView
:
Handle_V3d_View
, theToClearOthers
:
boolean
)
:
void
Parameters
theSel:
Handle_SelectMgr_Selection
theTrsf:
gp_Trsf
theView:
Handle_V3d_View
theToClearOthers:
boolean
Returns
void
Dump
Json
Dump
Json
(
theOStream
:
Standard_OStream
, theDepth
:
Graphic3d_ZLayerId
)
:
void
Parameters
theOStream:
Standard_OStream
theDepth:
Graphic3d_ZLayerId
Returns
void
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Entity
Set
Builder
Entity
Set
Builder
(
)
:
any
Returns
any
Get
Manager
Get
Manager
(
)
:
SelectMgr_SelectingVolumeManager
Returns
SelectMgr_SelectingVolumeManager
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Is
Active
Is
Active
(
theSelectableObject
:
Handle_SelectMgr_SelectableObject
, theMode
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
theSelectableObject:
Handle_SelectMgr_SelectableObject
theMode:
Graphic3d_ZLayerId
Returns
boolean
Is
Inside
Is
Inside
(
theSelectableObject
:
Handle_SelectMgr_SelectableObject
, theMode
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
theSelectableObject:
Handle_SelectMgr_SelectableObject
theMode:
Graphic3d_ZLayerId
Returns
boolean
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Modes
Modes
(
theSelectableObject
:
Handle_SelectMgr_SelectableObject
, theModeList
:
TColStd_ListOfInteger
, theWantedState
:
SelectMgr_StateOfSelection
)
:
boolean
Parameters
theSelectableObject:
Handle_SelectMgr_SelectableObject
theModeList:
TColStd_ListOfInteger
theWantedState:
SelectMgr_StateOfSelection
Returns
boolean
Move
Selectable
Object
Move
Selectable
Object
(
theObject
:
Handle_SelectMgr_SelectableObject
)
:
void
Parameters
theObject:
Handle_SelectMgr_SelectableObject
Returns
void
Nb
Picked
Nb
Picked
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
One
Picked
One
Picked
(
)
:
Handle_SelectMgr_EntityOwner
Returns
Handle_SelectMgr_EntityOwner
Pick_
1
Pick_
1
(
theXPix
:
Graphic3d_ZLayerId
, theYPix
:
Graphic3d_ZLayerId
, theView
:
Handle_V3d_View
)
:
void
Parameters
theXPix:
Graphic3d_ZLayerId
theYPix:
Graphic3d_ZLayerId
theView:
Handle_V3d_View
Returns
void
Pick_
2
Pick_
2
(
theXPMin
:
Graphic3d_ZLayerId
, theYPMin
:
Graphic3d_ZLayerId
, theXPMax
:
Graphic3d_ZLayerId
, theYPMax
:
Graphic3d_ZLayerId
, theView
:
Handle_V3d_View
)
:
void
Parameters
theXPMin:
Graphic3d_ZLayerId
theYPMin:
Graphic3d_ZLayerId
theXPMax:
Graphic3d_ZLayerId
theYPMax:
Graphic3d_ZLayerId
theView:
Handle_V3d_View
Returns
void
Pick_
3
Pick_
3
(
thePolyline
:
TColgp_Array1OfPnt2d
, theView
:
Handle_V3d_View
)
:
void
Parameters
thePolyline:
TColgp_Array1OfPnt2d
theView:
Handle_V3d_View
Returns
void
Pick_
4
Pick_
4
(
theAxis
:
gp_Ax1
, theView
:
Handle_V3d_View
)
:
void
Parameters
theAxis:
gp_Ax1
theView:
Handle_V3d_View
Returns
void
Picked
Picked
(
theRank
:
Graphic3d_ZLayerId
)
:
Handle_SelectMgr_EntityOwner
Parameters
theRank:
Graphic3d_ZLayerId
Returns
Handle_SelectMgr_EntityOwner
Picked
Data
Picked
Data
(
theRank
:
Graphic3d_ZLayerId
)
:
SelectMgr_SortCriterion
Parameters
theRank:
Graphic3d_ZLayerId
Returns
SelectMgr_SortCriterion
Picked
Entity
Picked
Entity
(
theRank
:
Graphic3d_ZLayerId
)
:
Handle_Select3D_SensitiveEntity
Parameters
theRank:
Graphic3d_ZLayerId
Returns
Handle_Select3D_SensitiveEntity
Picked
Point
Picked
Point
(
theRank
:
Graphic3d_ZLayerId
)
:
gp_Pnt
Parameters
theRank:
Graphic3d_ZLayerId
Returns
gp_Pnt
Pixel
Tolerance
Pixel
Tolerance
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
QueueBVHBuild
QueueBVHBuild
(
theEntity
:
Handle_Select3D_SensitiveEntity
)
:
void
Parameters
theEntity:
Handle_Select3D_SensitiveEntity
Returns
void
Rebuild
Objects
Tree
Rebuild
Objects
Tree
(
theIsForce
:
boolean
)
:
void
Parameters
theIsForce:
boolean
Returns
void
Rebuild
Sensitives
Tree
Rebuild
Sensitives
Tree
(
theObject
:
Handle_SelectMgr_SelectableObject
, theIsForce
:
boolean
)
:
void
Parameters
theObject:
Handle_SelectMgr_SelectableObject
theIsForce:
boolean
Returns
void
Remove
Picked
Remove
Picked
(
theObject
:
Handle_SelectMgr_SelectableObject
)
:
boolean
Parameters
theObject:
Handle_SelectMgr_SelectableObject
Returns
boolean
Remove
Selectable
Object
Remove
Selectable
Object
(
theObject
:
Handle_SelectMgr_SelectableObject
)
:
void
Parameters
theObject:
Handle_SelectMgr_SelectableObject
Returns
void
Remove
Selection
Of
Object
Remove
Selection
Of
Object
(
theObject
:
Handle_SelectMgr_SelectableObject
, theSelection
:
Handle_SelectMgr_Selection
)
:
void
Parameters
theObject:
Handle_SelectMgr_SelectableObject
theSelection:
Handle_SelectMgr_Selection
Returns
void
Reset
Selection
Activation
Status
Reset
Selection
Activation
Status
(
)
:
void
Returns
void
Selectable
Objects
Selectable
Objects
(
)
:
SelectMgr_SelectableObjectSet
Returns
SelectMgr_SelectableObjectSet
Sensitivity
Sensitivity
(
)
:
number
Returns
number
Set
Depth
Tolerance
Set
Depth
Tolerance
(
theType
:
SelectMgr_TypeOfDepthTolerance
, theTolerance
:
number
)
:
void
Parameters
theType:
SelectMgr_TypeOfDepthTolerance
theTolerance:
number
Returns
void
Set
Entity
Set
Builder
Set
Entity
Set
Builder
(
theBuilder
:
any
)
:
void
Parameters
theBuilder:
any
Returns
void
Set
Pick
Closest
Set
Pick
Closest
(
theToPreferClosest
:
boolean
)
:
void
Parameters
theToPreferClosest:
boolean
Returns
void
Set
Pixel
Tolerance
Set
Pixel
Tolerance
(
theTolerance
:
Graphic3d_ZLayerId
)
:
void
Parameters
theTolerance:
Graphic3d_ZLayerId
Returns
void
Set
To
PrebuildBVH
Set
To
PrebuildBVH
(
theToPrebuild
:
boolean
, theThreadsNum
:
Graphic3d_ZLayerId
)
:
void
Parameters
theToPrebuild:
boolean
theThreadsNum:
Graphic3d_ZLayerId
Returns
void
Sort
Result
Sort
Result
(
)
:
void
Returns
void
Status_
1
Status_
1
(
theSelection
:
Handle_SelectMgr_Selection
)
:
SelectMgr_StateOfSelection
Parameters
theSelection:
Handle_SelectMgr_Selection
Returns
SelectMgr_StateOfSelection
Status_
2
Status_
2
(
theSelectableObject
:
Handle_SelectMgr_SelectableObject
)
:
XCAFDoc_PartId
Parameters
theSelectableObject:
Handle_SelectMgr_SelectableObject
Returns
XCAFDoc_PartId
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
To
Pick
Closest
To
Pick
Closest
(
)
:
boolean
Returns
boolean
To
Pix
Map
To
Pix
Map
(
theImage
:
Image_PixMap
, theView
:
Handle_V3d_View
, theType
:
StdSelect_TypeOfSelectionImage
, thePickedIndex
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
theImage:
Image_PixMap
theView:
Handle_V3d_View
theType:
StdSelect_TypeOfSelectionImage
thePickedIndex:
Graphic3d_ZLayerId
Returns
boolean
To
PrebuildBVH
To
PrebuildBVH
(
)
:
boolean
Returns
boolean
Wait
ForBVHBuild
Wait
ForBVHBuild
(
)
:
void
Returns
void
delete
delete
(
)
:
void
Returns
void
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
Select
Mgr_
Viewer
Selector
constructor
Active
Owners
Add
Selectable
Object
Add
Selection
To
Object
Allow
Overlap
Detection
Clear
Clear
Picked
Clear
Sensitive
Contains
Custom
Pixel
Tolerance
Decrement
Ref
Counter
Delete
Depth
Tolerance
Depth
Tolerance
Type
Display
Sensitive_
1
Display
Sensitive_
2
Dump
Json
Dynamic
Type
Entity
Set
Builder
Get
Manager
Get
Ref
Count
Increment
Ref
Counter
Is
Active
Is
Inside
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Modes
Move
Selectable
Object
Nb
Picked
One
Picked
Pick_
1
Pick_
2
Pick_
3
Pick_
4
Picked
Picked
Data
Picked
Entity
Picked
Point
Pixel
Tolerance
QueueBVHBuild
Rebuild
Objects
Tree
Rebuild
Sensitives
Tree
Remove
Picked
Remove
Selectable
Object
Remove
Selection
Of
Object
Reset
Selection
Activation
Status
Selectable
Objects
Sensitivity
Set
Depth
Tolerance
Set
Entity
Set
Builder
Set
Pick
Closest
Set
Pixel
Tolerance
Set
To
PrebuildBVH
Sort
Result
Status_
1
Status_
2
This
To
Pick
Closest
To
Pix
Map
To
PrebuildBVH
Wait
ForBVHBuild
delete
get_
type_
descriptor
get_
type_
name
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