Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

Index

Constructors

Methods

  • CheckContours(prec: number): boolean
  • CheckNotches_1(prec: number): boolean
  • CheckNotches_3(freebound: TopoDS_Wire, num: Graphic3d_ZLayerId, notch: TopoDS_Wire, distMax: number, prec: number): boolean
  • DispatchBounds(): boolean
  • Init_1(shape: TopoDS_Shape, tolerance: number, splitclosed: boolean, splitopen: boolean): void
  • Init_2(shape: TopoDS_Shape, splitclosed: boolean, splitopen: boolean): void
  • IsLoaded(): boolean
  • NbClosedFreeBounds(): Graphic3d_ZLayerId
  • NbFreeBounds(): Graphic3d_ZLayerId
  • NbOpenFreeBounds(): Graphic3d_ZLayerId
  • Perform(): boolean
  • Tolerance(): number
  • delete(): void

Generated using TypeDoc