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Hierarchy

Index

Constructors

Methods

  • Chain(num: Graphic3d_ZLayerId, n1: Graphic3d_ZLayerId, n2: Graphic3d_ZLayerId): void
  • Clear(): void
  • Couple(num: Graphic3d_ZLayerId, n1: Graphic3d_ZLayerId, n2: Graphic3d_ZLayerId): void
  • Gap(num: Graphic3d_ZLayerId): number
  • IsDone(): boolean
  • KeepLoopsMode(): boolean
  • NbChains(): Graphic3d_ZLayerId
  • NbCouples(): Graphic3d_ZLayerId
  • NbEdges(): Graphic3d_ZLayerId
  • Ordered(n: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Perform(closed: boolean): void
  • SetChains(gap: number): void
  • SetCouples(gap: number): void
  • SetMode(mode3d: boolean, tol: number): void
  • Status(): Graphic3d_ZLayerId
  • Tolerance(): number
  • XY(num: Graphic3d_ZLayerId, start2d: gp_XY, end2d: gp_XY): void
  • XYZ(num: Graphic3d_ZLayerId, start3d: gp_XYZ, end3d: gp_XYZ): void
  • delete(): void

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