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Methods

Constructors

Methods

  • ClearModes(): void
  • ClearStatuses(): void
  • ClosedWireMode(): boolean
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • FixAddCurve3dMode(): Graphic3d_ZLayerId
  • FixAddPCurveMode(): Graphic3d_ZLayerId
  • FixClosed(prec: number): boolean
  • FixConnectedMode(): Graphic3d_ZLayerId
  • FixConnected_1(prec: number): boolean
  • FixConnected_2(num: Graphic3d_ZLayerId, prec: number): boolean
  • FixDegeneratedMode(): Graphic3d_ZLayerId
  • FixDegenerated_1(): boolean
  • FixDegenerated_2(num: Graphic3d_ZLayerId): boolean
  • FixEdgeCurves(): boolean
  • FixEdgeCurvesMode(): Graphic3d_ZLayerId
  • FixGap2d(num: Graphic3d_ZLayerId, convert: boolean): boolean
  • FixGap3d(num: Graphic3d_ZLayerId, convert: boolean): boolean
  • FixGaps2d(): boolean
  • FixGaps2dMode(): Graphic3d_ZLayerId
  • FixGaps3d(): boolean
  • FixGaps3dMode(): Graphic3d_ZLayerId
  • FixGapsByRangesMode(): boolean
  • FixIntersectingEdgesMode(): Graphic3d_ZLayerId
  • FixLackingMode(): Graphic3d_ZLayerId
  • FixLacking_1(force: boolean): boolean
  • FixLacking_2(num: Graphic3d_ZLayerId, force: boolean): boolean
  • FixNonAdjacentIntersectingEdgesMode(): Graphic3d_ZLayerId
  • FixNotchedEdges(): boolean
  • FixNotchedEdgesMode(): Graphic3d_ZLayerId
  • FixRemoveCurve3dMode(): Graphic3d_ZLayerId
  • FixRemovePCurveMode(): Graphic3d_ZLayerId
  • FixReorderMode(): Graphic3d_ZLayerId
  • FixReorder_1(): boolean
  • FixReversed2dMode(): Graphic3d_ZLayerId
  • FixSameParameterMode(): Graphic3d_ZLayerId
  • FixSeam(num: Graphic3d_ZLayerId): boolean
  • FixSeamMode(): Graphic3d_ZLayerId
  • FixSelfIntersectingEdgeMode(): Graphic3d_ZLayerId
  • FixSelfIntersection(): boolean
  • FixSelfIntersectionMode(): Graphic3d_ZLayerId
  • FixShifted(): boolean
  • FixShiftedMode(): Graphic3d_ZLayerId
  • FixSmallMode(): Graphic3d_ZLayerId
  • FixSmall_1(lockvtx: boolean, precsmall: number): Graphic3d_ZLayerId
  • FixSmall_2(num: Graphic3d_ZLayerId, lockvtx: boolean, precsmall: number): boolean
  • Parameters

    • num: Graphic3d_ZLayerId
    • lockvtx: boolean
    • precsmall: number

    Returns boolean

  • FixTailMode(): Graphic3d_ZLayerId
  • FixTails(): boolean
  • FixVertexToleranceMode(): Graphic3d_ZLayerId
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsLoaded(): boolean
  • IsReady(): boolean
  • LimitTolerance(toler: number): number
  • MaxTolerance(): number
  • MinTolerance(): number
  • ModifyGeometryMode(): boolean
  • ModifyRemoveLoopMode(): Graphic3d_ZLayerId
  • ModifyTopologyMode(): boolean
  • NbEdges(): Graphic3d_ZLayerId
  • Perform(): boolean
  • Precision(): number
  • PreferencePCurveMode(): boolean
  • SetMaxTailAngle(theMaxTailAngle: number): void
  • SetMaxTailWidth(theMaxTailWidth: number): void
  • SetMaxTolerance(maxtol: number): void
  • SetMinTolerance(mintol: number): void
  • SetPrecision(prec: number): void
  • StatusRemovedSegment(): boolean
  • delete(): void
  • get_type_name(): number

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