Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

Index

Constructors

Methods

  • Allocate(aSize: Standard_ThreadId): Standard_Address
  • Free(thePtr: Standard_Address): void
  • Purge(isDestroyed: boolean): Graphic3d_ZLayerId
  • Reallocate(thePtr: Standard_Address, theSize: Standard_ThreadId): Standard_Address
  • delete(): void

Generated using TypeDoc