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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
StdPrs_WFShape
Class StdPrs_WFShape
Hierarchy
Prs3d_Root
StdPrs_WFShape
Index
Constructors
constructor
Methods
delete
Add
Add
All
Edges
Add
Edges
On
Triangulation_
1
Add
Edges
On
Triangulation_
2
Add
Vertexes
Current
Group
New
Group
Constructors
constructor
new
Std
Prs_
WFShape
(
)
:
StdPrs_WFShape
Returns
StdPrs_WFShape
Methods
delete
delete
(
)
:
void
Returns
void
Static
Add
Add
(
thePresentation
:
any
, theShape
:
TopoDS_Shape
, theDrawer
:
Handle_Prs3d_Drawer
, theIsParallel
:
boolean
)
:
void
Parameters
thePresentation:
any
theShape:
TopoDS_Shape
theDrawer:
Handle_Prs3d_Drawer
theIsParallel:
boolean
Returns
void
Static
Add
All
Edges
Add
All
Edges
(
theShape
:
TopoDS_Shape
, theDrawer
:
Handle_Prs3d_Drawer
)
:
Handle_Graphic3d_ArrayOfPrimitives
Parameters
theShape:
TopoDS_Shape
theDrawer:
Handle_Prs3d_Drawer
Returns
Handle_Graphic3d_ArrayOfPrimitives
Static
Add
Edges
On
Triangulation_
1
Add
Edges
On
Triangulation_
1
(
theShape
:
TopoDS_Shape
, theToExcludeGeometric
:
boolean
)
:
Handle_Graphic3d_ArrayOfPrimitives
Parameters
theShape:
TopoDS_Shape
theToExcludeGeometric:
boolean
Returns
Handle_Graphic3d_ArrayOfPrimitives
Static
Add
Edges
On
Triangulation_
2
Add
Edges
On
Triangulation_
2
(
theSegments
:
TColgp_SequenceOfPnt
, theShape
:
TopoDS_Shape
, theToExcludeGeometric
:
boolean
)
:
void
Parameters
theSegments:
TColgp_SequenceOfPnt
theShape:
TopoDS_Shape
theToExcludeGeometric:
boolean
Returns
void
Static
Add
Vertexes
Add
Vertexes
(
theShape
:
TopoDS_Shape
, theVertexMode
:
Prs3d_VertexDrawMode
)
:
Handle_Graphic3d_ArrayOfPoints
Parameters
theShape:
TopoDS_Shape
theVertexMode:
Prs3d_VertexDrawMode
Returns
Handle_Graphic3d_ArrayOfPoints
Static
Current
Group
Current
Group
(
thePrs3d
:
any
)
:
Handle_Graphic3d_Group
Parameters
thePrs3d:
any
Returns
Handle_Graphic3d_Group
Static
New
Group
New
Group
(
thePrs3d
:
any
)
:
Handle_Graphic3d_Group
Parameters
thePrs3d:
any
Returns
Handle_Graphic3d_Group
Exports
Std
Prs_
WFShape
constructor
delete
Add
Add
All
Edges
Add
Edges
On
Triangulation_
1
Add
Edges
On
Triangulation_
2
Add
Vertexes
Current
Group
New
Group
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