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    • StepData_StepReaderData

Index

Constructors

Methods

  • AddStepParam(num: Graphic3d_ZLayerId, aval: string, atype: Interface_ParamType, nument: Graphic3d_ZLayerId): void
  • Parameters

    Returns void

  • CType(num: Graphic3d_ZLayerId): string
  • Parameters

    • num: Graphic3d_ZLayerId

    Returns string

  • CheckDerived(num: Graphic3d_ZLayerId, nump: Graphic3d_ZLayerId, mess: string, ach: Handle_Interface_Check, errstat: boolean): boolean
  • Parameters

    Returns boolean

  • CheckNbParams(num: Graphic3d_ZLayerId, nbreq: Graphic3d_ZLayerId, ach: Handle_Interface_Check, mess: string): boolean
  • Parameters

    Returns boolean

  • FailEnumValue(num: Graphic3d_ZLayerId, nump: Graphic3d_ZLayerId, mess: string, ach: Handle_Interface_Check): void
  • FindNextHeaderRecord(num: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • num: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • FindNextRecord(num: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • num: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • IsComplex(num: Graphic3d_ZLayerId): boolean
  • Parameters

    • num: Graphic3d_ZLayerId

    Returns boolean

  • NamedForComplex_1(name: string, num0: Graphic3d_ZLayerId, num: Graphic3d_ZLayerId, ach: Handle_Interface_Check): boolean
  • Parameters

    Returns boolean

  • NamedForComplex_2(theName: string, theShortName: string, num0: Graphic3d_ZLayerId, num: Graphic3d_ZLayerId, ach: Handle_Interface_Check): boolean
  • Parameters

    Returns boolean

  • NbEntities(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NextForComplex(num: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • num: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • PrepareHeader(): void
  • Returns void

  • ReadBoolean(num: Graphic3d_ZLayerId, nump: Graphic3d_ZLayerId, mess: string, ach: Handle_Interface_Check, flag: boolean): boolean
  • Parameters

    Returns boolean

  • ReadInteger(num: Graphic3d_ZLayerId, nump: Graphic3d_ZLayerId, mess: string, ach: Handle_Interface_Check, val: Graphic3d_ZLayerId): boolean
  • Parameters

    Returns boolean

  • ReadReal(num: Graphic3d_ZLayerId, nump: Graphic3d_ZLayerId, mess: string, ach: Handle_Interface_Check, val: number): boolean
  • Parameters

    Returns boolean

  • ReadSubList(num: Graphic3d_ZLayerId, nump: Graphic3d_ZLayerId, mess: string, ach: Handle_Interface_Check, numsub: Graphic3d_ZLayerId, optional: boolean, lenmin: Graphic3d_ZLayerId, lenmax: Graphic3d_ZLayerId): boolean
  • Parameters

    • num: Graphic3d_ZLayerId
    • nump: Graphic3d_ZLayerId
    • mess: string
    • ach: Handle_Interface_Check
    • numsub: Graphic3d_ZLayerId
    • optional: boolean
    • lenmin: Graphic3d_ZLayerId
    • lenmax: Graphic3d_ZLayerId

    Returns boolean

  • ReadTypedParam(num: Graphic3d_ZLayerId, nump: Graphic3d_ZLayerId, mustbetyped: boolean, mess: string, ach: Handle_Interface_Check, numr: Graphic3d_ZLayerId, numrp: Graphic3d_ZLayerId, typ: XCAFDoc_PartId): boolean
  • Parameters

    • num: Graphic3d_ZLayerId
    • nump: Graphic3d_ZLayerId
    • mustbetyped: boolean
    • mess: string
    • ach: Handle_Interface_Check
    • numr: Graphic3d_ZLayerId
    • numrp: Graphic3d_ZLayerId
    • typ: XCAFDoc_PartId

    Returns boolean

  • ReadXY(num: Graphic3d_ZLayerId, nump: Graphic3d_ZLayerId, mess: string, ach: Handle_Interface_Check, X: number, Y: number): boolean
  • Parameters

    Returns boolean

  • ReadXYZ(num: Graphic3d_ZLayerId, nump: Graphic3d_ZLayerId, mess: string, ach: Handle_Interface_Check, X: number, Y: number, Z: number): boolean
  • Parameters

    • num: Graphic3d_ZLayerId
    • nump: Graphic3d_ZLayerId
    • mess: string
    • ach: Handle_Interface_Check
    • X: number
    • Y: number
    • Z: number

    Returns boolean

  • RecordIdent(num: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • num: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • RecordType(num: Graphic3d_ZLayerId): XCAFDoc_PartId
  • Parameters

    • num: Graphic3d_ZLayerId

    Returns XCAFDoc_PartId

  • SetEntityNumbers(withmap: boolean): void
  • Parameters

    • withmap: boolean

    Returns void

  • SetRecord(num: Graphic3d_ZLayerId, ident: string, type: string, nbpar: Graphic3d_ZLayerId): void
  • Parameters

    • num: Graphic3d_ZLayerId
    • ident: string
    • type: string
    • nbpar: Graphic3d_ZLayerId

    Returns void

  • SubListNumber(num: Graphic3d_ZLayerId, nump: Graphic3d_ZLayerId, aslast: boolean): Graphic3d_ZLayerId
  • Parameters

    • num: Graphic3d_ZLayerId
    • nump: Graphic3d_ZLayerId
    • aslast: boolean

    Returns Graphic3d_ZLayerId

  • delete(): void
  • Returns void

  • get_type_name(): number
  • Returns number

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