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Constructors

Methods

  • ActualRotationX(): number
  • Returns number

  • ActualRotationY(): number
  • Returns number

  • ActualRotationZ(): number
  • Returns number

  • ActualTranslationX(): number
  • Returns number

  • ActualTranslationY(): number
  • Returns number

  • ActualTranslationZ(): number
  • Returns number

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • SetActualRotationX(theActualRotationX: number): void
  • Parameters

    • theActualRotationX: number

    Returns void

  • SetActualRotationY(theActualRotationY: number): void
  • Parameters

    • theActualRotationY: number

    Returns void

  • SetActualRotationZ(theActualRotationZ: number): void
  • Parameters

    • theActualRotationZ: number

    Returns void

  • SetActualTranslationX(theActualTranslationX: number): void
  • Parameters

    • theActualTranslationX: number

    Returns void

  • SetActualTranslationY(theActualTranslationY: number): void
  • Parameters

    • theActualTranslationY: number

    Returns void

  • SetActualTranslationZ(theActualTranslationZ: number): void
  • Parameters

    • theActualTranslationZ: number

    Returns void

  • delete(): void
  • get_type_name(): number

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