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Constructors

Methods

  • AssignCat_1(other: number): void
  • AssignCat_2(other: Graphic3d_ZLayerId): void
  • AssignCat_3(other: number): void
  • AssignCat_4(other: string): void
  • AssignCat_5(other: XCAFDoc_PartId): void
  • Capitalize(): void
  • Cat_1(other: number): XCAFDoc_PartId
  • Cat_2(other: Graphic3d_ZLayerId): XCAFDoc_PartId
  • Cat_3(other: number): XCAFDoc_PartId
  • Cat_4(other: string): XCAFDoc_PartId
  • Cat_5(other: XCAFDoc_PartId): XCAFDoc_PartId
  • Center(Width: Graphic3d_ZLayerId, Filler: number): void
  • ChangeAll(aChar: number, NewChar: number, CaseSensitive: boolean): void
  • Clear(): void
  • Copy_1(fromwhere: string): void
  • Copy_2(fromwhere: XCAFDoc_PartId): void
  • EndsWith(theEndString: XCAFDoc_PartId): boolean
  • FirstLocationInSet(Set: XCAFDoc_PartId, FromIndex: Graphic3d_ZLayerId, ToIndex: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • FirstLocationNotInSet(Set: XCAFDoc_PartId, FromIndex: Graphic3d_ZLayerId, ToIndex: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • InsertAfter(Index: Graphic3d_ZLayerId, other: XCAFDoc_PartId): void
  • InsertBefore(Index: Graphic3d_ZLayerId, other: XCAFDoc_PartId): void
  • Insert_1(where: Graphic3d_ZLayerId, what: number): void
  • Insert_2(where: Graphic3d_ZLayerId, what: string): void
  • Insert_3(where: Graphic3d_ZLayerId, what: XCAFDoc_PartId): void
  • IntegerValue(): Graphic3d_ZLayerId
  • IsAscii(): boolean
  • IsDifferent_1(other: string): boolean
  • IsDifferent_2(other: XCAFDoc_PartId): boolean
  • IsEmpty(): boolean
  • IsEqual_1(other: string): boolean
  • IsEqual_2(other: XCAFDoc_PartId): boolean
  • IsGreater_1(other: string): boolean
  • IsGreater_2(other: XCAFDoc_PartId): boolean
  • IsIntegerValue(): boolean
  • IsLess_1(other: string): boolean
  • IsLess_2(other: XCAFDoc_PartId): boolean
  • IsRealValue(theToCheckFull: boolean): boolean
  • LeftAdjust(): void
  • LeftJustify(Width: Graphic3d_ZLayerId, Filler: number): void
  • Length(): Graphic3d_ZLayerId
  • Location_1(other: XCAFDoc_PartId, FromIndex: Graphic3d_ZLayerId, ToIndex: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Location_2(N: Graphic3d_ZLayerId, C: number, FromIndex: Graphic3d_ZLayerId, ToIndex: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • N: Graphic3d_ZLayerId
    • C: number
    • FromIndex: Graphic3d_ZLayerId
    • ToIndex: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • LowerCase(): void
  • Prepend(other: XCAFDoc_PartId): void
  • Print(astream: Standard_OStream): void
  • Read(astream: Standard_IStream): void
  • RealValue(): number
  • Remove(where: Graphic3d_ZLayerId, ahowmany: Graphic3d_ZLayerId): void
  • RemoveAll_1(C: number, CaseSensitive: boolean): void
  • RemoveAll_2(what: number): void
  • RightAdjust(): void
  • RightJustify(Width: Graphic3d_ZLayerId, Filler: number): void
  • SearchFromEnd_1(what: string): Graphic3d_ZLayerId
  • SearchFromEnd_2(what: XCAFDoc_PartId): Graphic3d_ZLayerId
  • Search_1(what: string): Graphic3d_ZLayerId
  • Search_2(what: XCAFDoc_PartId): Graphic3d_ZLayerId
  • SetValue_1(where: Graphic3d_ZLayerId, what: number): void
  • SetValue_2(where: Graphic3d_ZLayerId, what: string): void
  • SetValue_3(where: Graphic3d_ZLayerId, what: XCAFDoc_PartId): void
  • Split_1(where: Graphic3d_ZLayerId): XCAFDoc_PartId
  • StartsWith(theStartString: XCAFDoc_PartId): boolean
  • SubString_1(FromIndex: Graphic3d_ZLayerId, ToIndex: Graphic3d_ZLayerId): XCAFDoc_PartId
  • Swap(theOther: XCAFDoc_PartId): void
  • ToCString(): string
  • Token_1(separators: string, whichone: Graphic3d_ZLayerId): XCAFDoc_PartId
  • Trunc(ahowmany: Graphic3d_ZLayerId): void
  • UpperCase(): void
  • UsefullLength(): Graphic3d_ZLayerId
  • Value(where: Graphic3d_ZLayerId): number
  • delete(): void
  • HashCode(theAsciiString: XCAFDoc_PartId, theUpperBound: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • IsEqual_3(string1: XCAFDoc_PartId, string2: XCAFDoc_PartId): boolean
  • IsEqual_4(string1: XCAFDoc_PartId, string2: string): boolean
  • IsSameString(theString1: XCAFDoc_PartId, theString2: XCAFDoc_PartId, theIsCaseSensitive: boolean): boolean

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