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Constructors

Methods

  • AfterAddition(): void
  • AfterResume(): void
  • AfterRetrieval(forceIt: boolean): boolean
  • Backup_1(): void
  • BeforeCommitTransaction(): void
  • BeforeForget(): void
  • BeforeRemoval(): void
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Deflection_1(): number
  • Returns number

  • Deflection_2(theDeflection: number): void
  • Parameters

    • theDeflection: number

    Returns void

  • Delete(): void
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • Parameters

    • theOStream: Standard_OStream
    • theDepth: Graphic3d_ZLayerId

    Returns void

  • ExtendedDump(anOS: Standard_OStream, aFilter: TDF_IDFilter, aMap: TDF_AttributeIndexedMap): void
  • Forget(aTransaction: Graphic3d_ZLayerId): void
  • ForgetAllAttributes(clearChildren: boolean): void
  • GetRefCount(): Graphic3d_ZLayerId
  • HasNormals(): boolean
  • Returns boolean

  • HasUVNodes(): boolean
  • Returns boolean

  • IncrementRefCounter(): void
  • IsBackuped(): boolean
  • IsForgotten(): boolean
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsNew(): boolean
  • IsValid(): boolean
  • NbNodes(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • NbTriangles(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • Node(theIndex: Graphic3d_ZLayerId): gp_Pnt
  • Parameters

    • theIndex: Graphic3d_ZLayerId

    Returns gp_Pnt

  • Normal(theIndex: Graphic3d_ZLayerId): gp_Dir
  • Parameters

    • theIndex: Graphic3d_ZLayerId

    Returns gp_Dir

  • RemoveUVNodes(): void
  • Returns void

  • SetID_2(): void
  • SetNode(theIndex: Graphic3d_ZLayerId, theNode: gp_Pnt): void
  • Parameters

    • theIndex: Graphic3d_ZLayerId
    • theNode: gp_Pnt

    Returns void

  • SetNormal(theIndex: Graphic3d_ZLayerId, theNormal: gp_Dir): void
  • Parameters

    • theIndex: Graphic3d_ZLayerId
    • theNormal: gp_Dir

    Returns void

  • SetTriangle(theIndex: Graphic3d_ZLayerId, theTriangle: Poly_Triangle): void
  • Parameters

    Returns void

  • SetUVNode(theIndex: Graphic3d_ZLayerId, theUVNode: gp_Pnt2d): void
  • Parameters

    • theIndex: Graphic3d_ZLayerId
    • theUVNode: gp_Pnt2d

    Returns void

  • Transaction(): Graphic3d_ZLayerId
  • UVNode(theIndex: Graphic3d_ZLayerId): gp_Pnt2d
  • Parameters

    • theIndex: Graphic3d_ZLayerId

    Returns gp_Pnt2d

  • UntilTransaction(): Graphic3d_ZLayerId
  • delete(): void
  • get_type_name(): number

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