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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
TopOpeBRepBuild_BlockBuilder_2
Class TopOpeBRepBuild_BlockBuilder_2
Hierarchy
TopOpeBRepBuild_BlockBuilder
TopOpeBRepBuild_BlockBuilder_2
Index
Constructors
constructor
Methods
Add
Element
Block
Iterator
Current
Block
Is
Regular
Element
Is
Valid_
1
Element
Is
Valid_
2
Element_
1
Element_
2
Element_
3
Init
Block
Make
Block
More
Block
Next
Block
Set
Valid_
1
Set
Valid_
2
delete
Constructors
constructor
new
Top
OpeBRep
Build_
Block
Builder_
2
(
SS
:
TopOpeBRepBuild_ShapeSet
)
:
TopOpeBRepBuild_BlockBuilder_2
Parameters
SS:
TopOpeBRepBuild_ShapeSet
Returns
TopOpeBRepBuild_BlockBuilder_2
Methods
Add
Element
Add
Element
(
S
:
TopoDS_Shape
)
:
Graphic3d_ZLayerId
Parameters
S:
TopoDS_Shape
Returns
Graphic3d_ZLayerId
Block
Iterator
Block
Iterator
(
)
:
TopOpeBRepBuild_BlockIterator
Returns
TopOpeBRepBuild_BlockIterator
Current
Block
Is
Regular
Current
Block
Is
Regular
(
)
:
boolean
Returns
boolean
Element
Is
Valid_
1
Element
Is
Valid_
1
(
BI
:
TopOpeBRepBuild_BlockIterator
)
:
boolean
Parameters
BI:
TopOpeBRepBuild_BlockIterator
Returns
boolean
Element
Is
Valid_
2
Element
Is
Valid_
2
(
I
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
I:
Graphic3d_ZLayerId
Returns
boolean
Element_
1
Element_
1
(
BI
:
TopOpeBRepBuild_BlockIterator
)
:
TopoDS_Shape
Parameters
BI:
TopOpeBRepBuild_BlockIterator
Returns
TopoDS_Shape
Element_
2
Element_
2
(
I
:
Graphic3d_ZLayerId
)
:
TopoDS_Shape
Parameters
I:
Graphic3d_ZLayerId
Returns
TopoDS_Shape
Element_
3
Element_
3
(
S
:
TopoDS_Shape
)
:
Graphic3d_ZLayerId
Parameters
S:
TopoDS_Shape
Returns
Graphic3d_ZLayerId
Init
Block
Init
Block
(
)
:
void
Returns
void
Make
Block
Make
Block
(
SS
:
TopOpeBRepBuild_ShapeSet
)
:
void
Parameters
SS:
TopOpeBRepBuild_ShapeSet
Returns
void
More
Block
More
Block
(
)
:
boolean
Returns
boolean
Next
Block
Next
Block
(
)
:
void
Returns
void
Set
Valid_
1
Set
Valid_
1
(
BI
:
TopOpeBRepBuild_BlockIterator
, isvalid
:
boolean
)
:
void
Parameters
BI:
TopOpeBRepBuild_BlockIterator
isvalid:
boolean
Returns
void
Set
Valid_
2
Set
Valid_
2
(
I
:
Graphic3d_ZLayerId
, isvalid
:
boolean
)
:
void
Parameters
I:
Graphic3d_ZLayerId
isvalid:
boolean
Returns
void
delete
delete
(
)
:
void
Returns
void
Exports
Top
OpeBRep
Build_
Block
Builder_
2
constructor
Add
Element
Block
Iterator
Current
Block
Is
Regular
Element
Is
Valid_
1
Element
Is
Valid_
2
Element_
1
Element_
2
Element_
3
Init
Block
Make
Block
More
Block
Next
Block
Set
Valid_
1
Set
Valid_
2
delete
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