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Hierarchy

Index

Constructors

Methods

  • ChangeBuilder(): TopOpeBRepBuild_Builder
  • Returns TopOpeBRepBuild_Builder

  • Clear(): void
  • Returns void

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetDSCurveFromSectEdge(SectEdge: TopoDS_Shape): Graphic3d_ZLayerId
  • GetDSEdgeFromSectEdge(E: TopoDS_Shape, rank: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    Returns Graphic3d_ZLayerId

  • GetDSFaceFromDSCurve(indexCur: Graphic3d_ZLayerId, rank: Graphic3d_ZLayerId): Graphic3d_ZLayerId
  • Parameters

    • indexCur: Graphic3d_ZLayerId
    • rank: Graphic3d_ZLayerId

    Returns Graphic3d_ZLayerId

  • GetDSPointFromNewVertex(NewVert: TopoDS_Shape): Graphic3d_ZLayerId
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • InitExtendedSectionDS(k: Graphic3d_ZLayerId): void
  • Parameters

    • k: Graphic3d_ZLayerId

    Returns void

  • InitSection(k: Graphic3d_ZLayerId): void
  • Parameters

    • k: Graphic3d_ZLayerId

    Returns void

  • IsInstance_2(theTypeName: string): boolean
  • IsKPart(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • IsKind_2(theTypeName: string): boolean
  • MoreSection(): boolean
  • Returns boolean

  • NextSection(): void
  • Returns void

  • delete(): void
  • get_type_name(): number

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