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Hierarchy

Index

Constructors

Methods

  • Clean(): void
  • Clear(): void
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • ErrorHandle(): boolean
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsLooping(alevel: Graphic3d_ZLayerId): boolean
  • NbMapped(): Graphic3d_ZLayerId
  • NbRoots(): Graphic3d_ZLayerId
  • NestingLevel(): Graphic3d_ZLayerId
  • ResetNestingLevel(): void
  • Resize(nb: Graphic3d_ZLayerId): void
  • SetErrorHandle(err: boolean): void
  • SetRootManagement(stat: boolean): void
  • SetTraceLevel(tracelev: Graphic3d_ZLayerId): void
  • TraceLevel(): Graphic3d_ZLayerId
  • delete(): void
  • get_type_name(): number

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