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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
Transfer_ProcessForTransient_1
Class Transfer_ProcessForTransient_1
Hierarchy
Transfer_ProcessForTransient
Transfer_ProcessForTransient_1
Index
Constructors
constructor
Methods
Abnormal
Result
Actor
Add
Error
Add
Fail_
1
Add
Fail_
2
Add
Multiple
Add
Warning_
1
Add
Warning_
2
Bind
Bind
Multiple
Bind
Transient
Check
Check
List
Check
List
One
Check
Num
Clean
Clear
Complete
Result
Decrement
Ref
Counter
Delete
Dynamic
Type
Error
Handle
Find
Find
Else
Bind
Find
Transient
Find
Typed
Transient
Get
Ref
Count
Get
Typed
Transient
Increment
Ref
Counter
Is
Already
Used
Is
Bound
Is
Check
List
Empty
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Is
Looping
Map
Index
Map
Item
Mapped
Mend
Messenger
Nb
Mapped
Nb
Roots
Nesting
Level
Print
Trace
Rebind
Recognize
Remove
Result
Reset
Nesting
Level
Resize
Result
One
Root
Root
Index
Root
Item
Root
Result
Send
Fail
Send
Msg
Send
Warning
Set
Actor
Set
Error
Handle
Set
Messenger
Set
Root
Set
Root
Management
Set
Trace
Level
Start
Trace
This
Trace
Level
Transfer
Transferring
Unbind
delete
get_
type_
descriptor
get_
type_
name
Constructors
constructor
new
Transfer_
Process
For
Transient_
1
(
nb
:
Graphic3d_ZLayerId
)
:
Transfer_ProcessForTransient_1
Parameters
nb:
Graphic3d_ZLayerId
Returns
Transfer_ProcessForTransient_1
Methods
Abnormal
Result
Abnormal
Result
(
)
:
Transfer_IteratorOfProcessForTransient
Returns
Transfer_IteratorOfProcessForTransient
Actor
Actor
(
)
:
Handle_Transfer_ActorOfProcessForTransient
Returns
Handle_Transfer_ActorOfProcessForTransient
Add
Error
Add
Error
(
start
:
Handle_Standard_Transient
, mess
:
string
, orig
:
string
)
:
void
Parameters
start:
Handle_Standard_Transient
mess:
string
orig:
string
Returns
void
Add
Fail_
1
Add
Fail_
1
(
start
:
Handle_Standard_Transient
, mess
:
string
, orig
:
string
)
:
void
Parameters
start:
Handle_Standard_Transient
mess:
string
orig:
string
Returns
void
Add
Fail_
2
Add
Fail_
2
(
start
:
Handle_Standard_Transient
, amsg
:
Message_Msg
)
:
void
Parameters
start:
Handle_Standard_Transient
amsg:
Message_Msg
Returns
void
Add
Multiple
Add
Multiple
(
start
:
Handle_Standard_Transient
, res
:
Handle_Standard_Transient
)
:
void
Parameters
start:
Handle_Standard_Transient
res:
Handle_Standard_Transient
Returns
void
Add
Warning_
1
Add
Warning_
1
(
start
:
Handle_Standard_Transient
, mess
:
string
, orig
:
string
)
:
void
Parameters
start:
Handle_Standard_Transient
mess:
string
orig:
string
Returns
void
Add
Warning_
2
Add
Warning_
2
(
start
:
Handle_Standard_Transient
, amsg
:
Message_Msg
)
:
void
Parameters
start:
Handle_Standard_Transient
amsg:
Message_Msg
Returns
void
Bind
Bind
(
start
:
Handle_Standard_Transient
, binder
:
Handle_Transfer_Binder
)
:
void
Parameters
start:
Handle_Standard_Transient
binder:
Handle_Transfer_Binder
Returns
void
Bind
Multiple
Bind
Multiple
(
start
:
Handle_Standard_Transient
)
:
void
Parameters
start:
Handle_Standard_Transient
Returns
void
Bind
Transient
Bind
Transient
(
start
:
Handle_Standard_Transient
, res
:
Handle_Standard_Transient
)
:
void
Parameters
start:
Handle_Standard_Transient
res:
Handle_Standard_Transient
Returns
void
Check
Check
(
start
:
Handle_Standard_Transient
)
:
Handle_Interface_Check
Parameters
start:
Handle_Standard_Transient
Returns
Handle_Interface_Check
Check
List
Check
List
(
erronly
:
boolean
)
:
Interface_CheckIterator
Parameters
erronly:
boolean
Returns
Interface_CheckIterator
Check
List
One
Check
List
One
(
start
:
Handle_Standard_Transient
, level
:
Graphic3d_ZLayerId
, erronly
:
boolean
)
:
Interface_CheckIterator
Parameters
start:
Handle_Standard_Transient
level:
Graphic3d_ZLayerId
erronly:
boolean
Returns
Interface_CheckIterator
Check
Num
Check
Num
(
start
:
Handle_Standard_Transient
)
:
Graphic3d_ZLayerId
Parameters
start:
Handle_Standard_Transient
Returns
Graphic3d_ZLayerId
Clean
Clean
(
)
:
void
Returns
void
Clear
Clear
(
)
:
void
Returns
void
Complete
Result
Complete
Result
(
withstart
:
boolean
)
:
Transfer_IteratorOfProcessForTransient
Parameters
withstart:
boolean
Returns
Transfer_IteratorOfProcessForTransient
Decrement
Ref
Counter
Decrement
Ref
Counter
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Delete
Delete
(
)
:
void
Returns
void
Dynamic
Type
Dynamic
Type
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Error
Handle
Error
Handle
(
)
:
boolean
Returns
boolean
Find
Find
(
start
:
Handle_Standard_Transient
)
:
Handle_Transfer_Binder
Parameters
start:
Handle_Standard_Transient
Returns
Handle_Transfer_Binder
Find
Else
Bind
Find
Else
Bind
(
start
:
Handle_Standard_Transient
)
:
Handle_Transfer_Binder
Parameters
start:
Handle_Standard_Transient
Returns
Handle_Transfer_Binder
Find
Transient
Find
Transient
(
start
:
Handle_Standard_Transient
)
:
Handle_Standard_Transient
Parameters
start:
Handle_Standard_Transient
Returns
Handle_Standard_Transient
Find
Typed
Transient
Find
Typed
Transient
(
start
:
Handle_Standard_Transient
, atype
:
Handle_Standard_Type
, val
:
Handle_Standard_Transient
)
:
boolean
Parameters
start:
Handle_Standard_Transient
atype:
Handle_Standard_Type
val:
Handle_Standard_Transient
Returns
boolean
Get
Ref
Count
Get
Ref
Count
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Get
Typed
Transient
Get
Typed
Transient
(
binder
:
Handle_Transfer_Binder
, atype
:
Handle_Standard_Type
, val
:
Handle_Standard_Transient
)
:
boolean
Parameters
binder:
Handle_Transfer_Binder
atype:
Handle_Standard_Type
val:
Handle_Standard_Transient
Returns
boolean
Increment
Ref
Counter
Increment
Ref
Counter
(
)
:
void
Returns
void
Is
Already
Used
Is
Already
Used
(
start
:
Handle_Standard_Transient
)
:
boolean
Parameters
start:
Handle_Standard_Transient
Returns
boolean
Is
Bound
Is
Bound
(
start
:
Handle_Standard_Transient
)
:
boolean
Parameters
start:
Handle_Standard_Transient
Returns
boolean
Is
Check
List
Empty
Is
Check
List
Empty
(
start
:
Handle_Standard_Transient
, level
:
Graphic3d_ZLayerId
, erronly
:
boolean
)
:
boolean
Parameters
start:
Handle_Standard_Transient
level:
Graphic3d_ZLayerId
erronly:
boolean
Returns
boolean
Is
Instance_
1
Is
Instance_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Instance_
2
Is
Instance_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Kind_
1
Is
Kind_
1
(
theType
:
Handle_Standard_Type
)
:
boolean
Parameters
theType:
Handle_Standard_Type
Returns
boolean
Is
Kind_
2
Is
Kind_
2
(
theTypeName
:
string
)
:
boolean
Parameters
theTypeName:
string
Returns
boolean
Is
Looping
Is
Looping
(
alevel
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
alevel:
Graphic3d_ZLayerId
Returns
boolean
Map
Index
Map
Index
(
start
:
Handle_Standard_Transient
)
:
Graphic3d_ZLayerId
Parameters
start:
Handle_Standard_Transient
Returns
Graphic3d_ZLayerId
Map
Item
Map
Item
(
num
:
Graphic3d_ZLayerId
)
:
Handle_Transfer_Binder
Parameters
num:
Graphic3d_ZLayerId
Returns
Handle_Transfer_Binder
Mapped
Mapped
(
num
:
Graphic3d_ZLayerId
)
:
Handle_Standard_Transient
Parameters
num:
Graphic3d_ZLayerId
Returns
Handle_Standard_Transient
Mend
Mend
(
start
:
Handle_Standard_Transient
, pref
:
string
)
:
void
Parameters
start:
Handle_Standard_Transient
pref:
string
Returns
void
Messenger
Messenger
(
)
:
Handle_Message_Messenger
Returns
Handle_Message_Messenger
Nb
Mapped
Nb
Mapped
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Nb
Roots
Nb
Roots
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Nesting
Level
Nesting
Level
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Print
Trace
Print
Trace
(
start
:
Handle_Standard_Transient
, S
:
Standard_OStream
)
:
void
Parameters
start:
Handle_Standard_Transient
S:
Standard_OStream
Returns
void
Rebind
Rebind
(
start
:
Handle_Standard_Transient
, binder
:
Handle_Transfer_Binder
)
:
void
Parameters
start:
Handle_Standard_Transient
binder:
Handle_Transfer_Binder
Returns
void
Recognize
Recognize
(
start
:
Handle_Standard_Transient
)
:
boolean
Parameters
start:
Handle_Standard_Transient
Returns
boolean
Remove
Result
Remove
Result
(
start
:
Handle_Standard_Transient
, level
:
Graphic3d_ZLayerId
, compute
:
boolean
)
:
void
Parameters
start:
Handle_Standard_Transient
level:
Graphic3d_ZLayerId
compute:
boolean
Returns
void
Reset
Nesting
Level
Reset
Nesting
Level
(
)
:
void
Returns
void
Resize
Resize
(
nb
:
Graphic3d_ZLayerId
)
:
void
Parameters
nb:
Graphic3d_ZLayerId
Returns
void
Result
One
Result
One
(
start
:
Handle_Standard_Transient
, level
:
Graphic3d_ZLayerId
, withstart
:
boolean
)
:
Transfer_IteratorOfProcessForTransient
Parameters
start:
Handle_Standard_Transient
level:
Graphic3d_ZLayerId
withstart:
boolean
Returns
Transfer_IteratorOfProcessForTransient
Root
Root
(
num
:
Graphic3d_ZLayerId
)
:
Handle_Standard_Transient
Parameters
num:
Graphic3d_ZLayerId
Returns
Handle_Standard_Transient
Root
Index
Root
Index
(
start
:
Handle_Standard_Transient
)
:
Graphic3d_ZLayerId
Parameters
start:
Handle_Standard_Transient
Returns
Graphic3d_ZLayerId
Root
Item
Root
Item
(
num
:
Graphic3d_ZLayerId
)
:
Handle_Transfer_Binder
Parameters
num:
Graphic3d_ZLayerId
Returns
Handle_Transfer_Binder
Root
Result
Root
Result
(
withstart
:
boolean
)
:
Transfer_IteratorOfProcessForTransient
Parameters
withstart:
boolean
Returns
Transfer_IteratorOfProcessForTransient
Send
Fail
Send
Fail
(
start
:
Handle_Standard_Transient
, amsg
:
Message_Msg
)
:
void
Parameters
start:
Handle_Standard_Transient
amsg:
Message_Msg
Returns
void
Send
Msg
Send
Msg
(
start
:
Handle_Standard_Transient
, amsg
:
Message_Msg
)
:
void
Parameters
start:
Handle_Standard_Transient
amsg:
Message_Msg
Returns
void
Send
Warning
Send
Warning
(
start
:
Handle_Standard_Transient
, amsg
:
Message_Msg
)
:
void
Parameters
start:
Handle_Standard_Transient
amsg:
Message_Msg
Returns
void
Set
Actor
Set
Actor
(
actor
:
Handle_Transfer_ActorOfProcessForTransient
)
:
void
Parameters
actor:
Handle_Transfer_ActorOfProcessForTransient
Returns
void
Set
Error
Handle
Set
Error
Handle
(
err
:
boolean
)
:
void
Parameters
err:
boolean
Returns
void
Set
Messenger
Set
Messenger
(
messenger
:
Handle_Message_Messenger
)
:
void
Parameters
messenger:
Handle_Message_Messenger
Returns
void
Set
Root
Set
Root
(
start
:
Handle_Standard_Transient
)
:
void
Parameters
start:
Handle_Standard_Transient
Returns
void
Set
Root
Management
Set
Root
Management
(
stat
:
boolean
)
:
void
Parameters
stat:
boolean
Returns
void
Set
Trace
Level
Set
Trace
Level
(
tracelev
:
Graphic3d_ZLayerId
)
:
void
Parameters
tracelev:
Graphic3d_ZLayerId
Returns
void
Start
Trace
Start
Trace
(
binder
:
Handle_Transfer_Binder
, start
:
Handle_Standard_Transient
, level
:
Graphic3d_ZLayerId
, mode
:
Graphic3d_ZLayerId
)
:
void
Parameters
binder:
Handle_Transfer_Binder
start:
Handle_Standard_Transient
level:
Graphic3d_ZLayerId
mode:
Graphic3d_ZLayerId
Returns
void
This
This
(
)
:
Standard_Transient
Returns
Standard_Transient
Trace
Level
Trace
Level
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Transfer
Transfer
(
start
:
Handle_Standard_Transient
, theProgress
:
Message_ProgressRange
)
:
boolean
Parameters
start:
Handle_Standard_Transient
theProgress:
Message_ProgressRange
Returns
boolean
Transferring
Transferring
(
start
:
Handle_Standard_Transient
, theProgress
:
Message_ProgressRange
)
:
Handle_Transfer_Binder
Parameters
start:
Handle_Standard_Transient
theProgress:
Message_ProgressRange
Returns
Handle_Transfer_Binder
Unbind
Unbind
(
start
:
Handle_Standard_Transient
)
:
boolean
Parameters
start:
Handle_Standard_Transient
Returns
boolean
delete
delete
(
)
:
void
Returns
void
Static
get_
type_
descriptor
get_
type_
descriptor
(
)
:
Handle_Standard_Type
Returns
Handle_Standard_Type
Static
get_
type_
name
get_
type_
name
(
)
:
number
Returns
number
Exports
Transfer_
Process
For
Transient_
1
constructor
Abnormal
Result
Actor
Add
Error
Add
Fail_
1
Add
Fail_
2
Add
Multiple
Add
Warning_
1
Add
Warning_
2
Bind
Bind
Multiple
Bind
Transient
Check
Check
List
Check
List
One
Check
Num
Clean
Clear
Complete
Result
Decrement
Ref
Counter
Delete
Dynamic
Type
Error
Handle
Find
Find
Else
Bind
Find
Transient
Find
Typed
Transient
Get
Ref
Count
Get
Typed
Transient
Increment
Ref
Counter
Is
Already
Used
Is
Bound
Is
Check
List
Empty
Is
Instance_
1
Is
Instance_
2
Is
Kind_
1
Is
Kind_
2
Is
Looping
Map
Index
Map
Item
Mapped
Mend
Messenger
Nb
Mapped
Nb
Roots
Nesting
Level
Print
Trace
Rebind
Recognize
Remove
Result
Reset
Nesting
Level
Resize
Result
One
Root
Root
Index
Root
Item
Root
Result
Send
Fail
Send
Msg
Send
Warning
Set
Actor
Set
Error
Handle
Set
Messenger
Set
Root
Set
Root
Management
Set
Trace
Level
Start
Trace
This
Trace
Level
Transfer
Transferring
Unbind
delete
get_
type_
descriptor
get_
type_
name
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