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Hierarchy

Index

Constructors

  • new VrmlData_Box_2(theScene: VrmlData_Scene, theName: number, sizeX: number, sizeY: number, sizeZ: number): VrmlData_Box_2

Methods

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • Delete(): void
  • GetRefCount(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsDefault(): boolean
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • Name(): number
  • SetSize(theSize: gp_XYZ): void
  • delete(): void
  • GlobalIndent(): Graphic3d_ZLayerId
  • get_type_name(): number

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