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Constructors

Methods

  • Invert(): void
  • Returns void

  • IsNegative(): boolean
  • Returns boolean

  • IsSingular(): boolean
  • Returns boolean

  • Power(theN: Graphic3d_ZLayerId): void
  • Parameters

    • theN: Graphic3d_ZLayerId

    Returns void

  • Parameters

    • theN: Graphic3d_ZLayerId

    Returns gp_GTrsf2d

  • SetAffinity(theA: gp_Ax2d, theRatio: number): void
  • Parameters

    Returns void

  • SetTranslationPart(theCoord: gp_XY): void
  • Parameters

    Returns void

  • SetValue(theRow: Graphic3d_ZLayerId, theCol: Graphic3d_ZLayerId, theValue: number): void
  • Parameters

    • theRow: Graphic3d_ZLayerId
    • theCol: Graphic3d_ZLayerId
    • theValue: number

    Returns void

  • SetVectorialPart(theMatrix: gp_Mat2d): void
  • Parameters

    Returns void

  • Transforms_1(theCoord: gp_XY): void
  • Parameters

    Returns void

  • Transforms_2(theX: number, theY: number): void
  • Parameters

    • theX: number
    • theY: number

    Returns void

  • Value(theRow: Graphic3d_ZLayerId, theCol: Graphic3d_ZLayerId): number
  • Parameters

    • theRow: Graphic3d_ZLayerId
    • theCol: Graphic3d_ZLayerId

    Returns number

  • delete(): void
  • Returns void

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