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Index

Constructors

  • new math_BFGS(NbVariables: Graphic3d_ZLayerId, Tolerance: number, NbIterations: Graphic3d_ZLayerId, ZEPS: number): math_BFGS
  • Parameters

    • NbVariables: Graphic3d_ZLayerId
    • Tolerance: number
    • NbIterations: Graphic3d_ZLayerId
    • ZEPS: number

    Returns math_BFGS

Methods

  • Dump(o: Standard_OStream): void
  • Parameters

    • o: Standard_OStream

    Returns void

  • Gradient_1(): math_Vector
  • Returns math_Vector

  • Gradient_2(Grad: math_Vector): void
  • Parameters

    • Grad: math_Vector

    Returns void

  • IsDone(): boolean
  • Returns boolean

  • Location_1(): math_Vector
  • Returns math_Vector

  • Location_2(Loc: math_Vector): void
  • Parameters

    • Loc: math_Vector

    Returns void

  • Minimum(): number
  • Returns number

  • NbIterations(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • SetBoundary(theLeftBorder: math_Vector, theRightBorder: math_Vector): void
  • Parameters

    • theLeftBorder: math_Vector
    • theRightBorder: math_Vector

    Returns void

  • delete(): void
  • Returns void

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