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Hierarchy

Index

Constructors

  • new math_BrentMinimum_1(TolX: number, NbIterations: Graphic3d_ZLayerId, ZEPS: number): math_BrentMinimum_1

Methods

  • Dump(o: Standard_OStream): void
  • IsDone(): boolean
  • Location(): number
  • Minimum(): number
  • NbIterations(): Graphic3d_ZLayerId
  • Perform(F: math_Function, Ax: number, Bx: number, Cx: number): void
  • delete(): void

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