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Constructors

Methods

  • AcceptDisplayMode(theMode: Graphic3d_ZLayerId): boolean
  • AcceptShapeDecomposition(): boolean
  • BndBoxOfSelected(theOwners: any): Bnd_Box
  • BoundingBox(theBndBox: Bnd_Box): void
  • Children(): PrsMgr_ListOfPresentableObjects
  • ClearOwner(): void
  • ClearSelected(): void
  • ClearSelections(update: boolean): void
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • DefaultDisplayMode(): Graphic3d_ZLayerId
  • Delete(): void
  • DisplayMode(): Graphic3d_ZLayerId
  • DisplayStatus(): AIS_DisplayStatus
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • ErasePresentations(theToRemove: boolean): void
  • Format(): XCAFDoc_PartId
  • Returns XCAFDoc_PartId

  • GetBreadth(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • GetFormat(): XCAFDoc_PartId
  • Returns XCAFDoc_PartId

  • GetHeight(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • GetMax(): number
  • Returns number

  • GetMin(): number
  • Returns number

  • GetNumberOfIntervals(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • GetPosition(theX: number, theY: number): void
  • Parameters

    • theX: number
    • theY: number

    Returns void

  • GetRange(theMin: number, theMax: number): void
  • Parameters

    • theMin: number
    • theMax: number

    Returns void

  • GetRefCount(): Graphic3d_ZLayerId
  • GetSize(theBreadth: Graphic3d_ZLayerId, theHeight: Graphic3d_ZLayerId): void
  • Parameters

    • theBreadth: Graphic3d_ZLayerId
    • theHeight: Graphic3d_ZLayerId

    Returns void

  • GetTextHeight(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • GetXPosition(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • GetYPosition(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • GlobalSelectionMode(): Graphic3d_ZLayerId
  • HasColor(): boolean
  • HasDisplayMode(): boolean
  • HasHilightMode(): boolean
  • HasInteractiveContext(): boolean
  • HasMaterial(): boolean
  • HasOwnPresentations(): boolean
  • HasOwner(): boolean
  • HasPolygonOffsets(): boolean
  • HasPresentation(): boolean
  • HasSelection(theMode: Graphic3d_ZLayerId): boolean
  • HasTransformation(): boolean
  • HasWidth(): boolean
  • HilightMode(): Graphic3d_ZLayerId
  • HueMax(): number
  • Returns number

  • HueMin(): number
  • Returns number

  • HueRange(theMinAngle: number, theMaxAngle: number): void
  • Parameters

    • theMinAngle: number
    • theMaxAngle: number

    Returns void

  • IncrementRefCounter(): void
  • IsAutoHilight(): boolean
  • IsInfinite(): boolean
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsLabelAtBorder(): boolean
  • Returns boolean

  • IsLogarithmic(): boolean
  • Returns boolean

  • IsMutable(): boolean
  • IsReversed(): boolean
  • Returns boolean

  • IsSmoothTransition(): boolean
  • Returns boolean

  • IsTransparent(): boolean
  • PolygonOffsets(aMode: Graphic3d_ZLayerId, aFactor: number, aUnits: number): void
  • Presentation(): any
  • Presentations(): PrsMgr_Presentations
  • RecomputePrimitives_1(): void
  • RecomputePrimitives_2(theMode: Graphic3d_ZLayerId): void
  • Redisplay(AllModes: boolean): void
  • ResetTransformation(): void
  • Selections(): SelectMgr_SequenceOfSelection
  • SetAutoHilight(theAutoHilight: boolean): void
  • SetBreadth(theBreadth: Graphic3d_ZLayerId): void
  • Parameters

    • theBreadth: Graphic3d_ZLayerId

    Returns void

  • SetDisplayMode(theMode: Graphic3d_ZLayerId): void
  • SetFormat(theFormat: XCAFDoc_PartId): void
  • Parameters

    • theFormat: XCAFDoc_PartId

    Returns void

  • SetHeight(theHeight: Graphic3d_ZLayerId): void
  • Parameters

    • theHeight: Graphic3d_ZLayerId

    Returns void

  • SetHilightMode(theMode: Graphic3d_ZLayerId): void
  • SetHueRange(theMinAngle: number, theMaxAngle: number): void
  • Parameters

    • theMinAngle: number
    • theMaxAngle: number

    Returns void

  • SetInfiniteState(theFlag: boolean): void
  • SetIntervalColor(theColor: Quantity_Color, theIndex: Graphic3d_ZLayerId): void
  • Parameters

    Returns void

  • SetIsoOnTriangulation(theIsEnabled: boolean): void
  • SetLabelAtBorder(theOn: boolean): void
  • Parameters

    • theOn: boolean

    Returns void

  • SetLocalTransformation_1(theTrsf: gp_Trsf): void
  • SetLogarithmic(isLogarithmic: boolean): void
  • Parameters

    • isLogarithmic: boolean

    Returns void

  • SetMax(theMax: number): void
  • Parameters

    • theMax: number

    Returns void

  • SetMin(theMin: number): void
  • Parameters

    • theMin: number

    Returns void

  • SetMutable(theIsMutable: boolean): void
  • SetNumberOfIntervals(theNum: Graphic3d_ZLayerId): void
  • Parameters

    • theNum: Graphic3d_ZLayerId

    Returns void

  • SetPolygonOffsets(aMode: Graphic3d_ZLayerId, aFactor: number, aUnits: number): void
  • SetPosition(theX: Graphic3d_ZLayerId, theY: Graphic3d_ZLayerId): void
  • Parameters

    • theX: Graphic3d_ZLayerId
    • theY: Graphic3d_ZLayerId

    Returns void

  • SetPropagateVisualState(theFlag: boolean): void
  • SetRange(theMin: number, theMax: number): void
  • Parameters

    • theMin: number
    • theMax: number

    Returns void

  • SetReversed(theReverse: boolean): void
  • Parameters

    • theReverse: boolean

    Returns void

  • SetSize(theBreadth: Graphic3d_ZLayerId, theHeight: Graphic3d_ZLayerId): void
  • Parameters

    • theBreadth: Graphic3d_ZLayerId
    • theHeight: Graphic3d_ZLayerId

    Returns void

  • SetSmoothTransition(theIsSmooth: boolean): void
  • Parameters

    • theIsSmooth: boolean

    Returns void

  • SetTextHeight(theHeight: Graphic3d_ZLayerId): void
  • Parameters

    • theHeight: Graphic3d_ZLayerId

    Returns void

  • SetToUpdate_1(theMode: Graphic3d_ZLayerId): void
  • SetToUpdate_2(): void
  • SetTransparency(aValue: number): void
  • SetUniformColors(theLightness: number, theHueFrom: number, theHueTo: number): void
  • Parameters

    • theLightness: number
    • theHueFrom: number
    • theHueTo: number

    Returns void

  • SetWidth(theWidth: number): void
  • SetXPosition(theX: Graphic3d_ZLayerId): void
  • Parameters

    • theX: Graphic3d_ZLayerId

    Returns void

  • SetYPosition(theY: Graphic3d_ZLayerId): void
  • Parameters

    • theY: Graphic3d_ZLayerId

    Returns void

  • SetZLayer(theLayerId: Graphic3d_ZLayerId): void
  • Signature(): Graphic3d_ZLayerId
  • SynchronizeAspects(): void
  • TextSize(theText: TCollection_ExtendedString, theHeight: Graphic3d_ZLayerId, theWidth: Graphic3d_ZLayerId, theAscent: Graphic3d_ZLayerId, theDescent: Graphic3d_ZLayerId): void
  • Parameters

    • theText: TCollection_ExtendedString
    • theHeight: Graphic3d_ZLayerId
    • theWidth: Graphic3d_ZLayerId
    • theAscent: Graphic3d_ZLayerId
    • theDescent: Graphic3d_ZLayerId

    Returns void

  • ToBeUpdated_1(theToIncludeHidden: boolean): boolean
  • ToPropagateVisualState(): boolean
  • Transparency(): number
  • UnsetAttributes(): void
  • UnsetColor(): void
  • UnsetDisplayMode(): void
  • UnsetHilightAttributes(): void
  • UnsetHilightMode(): void
  • UnsetMaterial(): void
  • UnsetTransparency(): void
  • UnsetWidth(): void
  • UpdateSelection(theMode: Graphic3d_ZLayerId): void
  • UpdateTransformation(): void
  • Width(): number
  • ZLayer(): Graphic3d_ZLayerId
  • delete(): void
  • FindColor_1(theValue: number, theMin: number, theMax: number, theColorsCount: Graphic3d_ZLayerId, theColorHlsMin: OpenGl_Vec3d, theColorHlsMax: OpenGl_Vec3d, theColor: Quantity_Color): boolean
  • Parameters

    • theValue: number
    • theMin: number
    • theMax: number
    • theColorsCount: Graphic3d_ZLayerId
    • theColorHlsMin: OpenGl_Vec3d
    • theColorHlsMax: OpenGl_Vec3d
    • theColor: Quantity_Color

    Returns boolean

  • FindColor_2(theValue: number, theMin: number, theMax: number, theColorsCount: Graphic3d_ZLayerId, theColor: Quantity_Color): boolean
  • Parameters

    • theValue: number
    • theMin: number
    • theMax: number
    • theColorsCount: Graphic3d_ZLayerId
    • theColor: Quantity_Color

    Returns boolean

  • MakeUniformColors(theNbColors: Graphic3d_ZLayerId, theLightness: number, theHueFrom: number, theHueTo: number): Aspect_SequenceOfColor
  • Parameters

    • theNbColors: Graphic3d_ZLayerId
    • theLightness: number
    • theHueFrom: number
    • theHueTo: number

    Returns Aspect_SequenceOfColor

  • get_type_name(): number
  • hueToValidRange(theHue: number): number
  • Parameters

    • theHue: number

    Returns number

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