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Methods

  • AcceptDisplayMode(theMode: Graphic3d_ZLayerId): boolean
  • Parameters

    • theMode: Graphic3d_ZLayerId

    Returns boolean

  • BoundingBox(theBndBox: Bnd_Box): void
  • Parameters

    Returns void

  • Children(): PrsMgr_ListOfPresentableObjects
  • Returns PrsMgr_ListOfPresentableObjects

  • DecrementRefCounter(): Graphic3d_ZLayerId
  • DefaultDisplayMode(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • Delete(): void
  • DisplayMode(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • DisplayStatus(): AIS_DisplayStatus
  • Returns AIS_DisplayStatus

  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • Parameters

    • theOStream: Standard_OStream
    • theDepth: Graphic3d_ZLayerId

    Returns void

  • GetRefCount(): Graphic3d_ZLayerId
  • HasColor(): boolean
  • Returns boolean

  • HasDisplayMode(): boolean
  • Returns boolean

  • HasHilightMode(): boolean
  • Returns boolean

  • HasMaterial(): boolean
  • Returns boolean

  • HasOwnPresentations(): boolean
  • Returns boolean

  • HasPolygonOffsets(): boolean
  • Returns boolean

  • HasTransformation(): boolean
  • Returns boolean

  • HasWidth(): boolean
  • Returns boolean

  • HilightMode(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • IncrementRefCounter(): void
  • IsInfinite(): boolean
  • Returns boolean

  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsMutable(): boolean
  • Returns boolean

  • IsTransparent(): boolean
  • Returns boolean

  • PolygonOffsets(aMode: Graphic3d_ZLayerId, aFactor: number, aUnits: number): void
  • Parameters

    • aMode: Graphic3d_ZLayerId
    • aFactor: number
    • aUnits: number

    Returns void

  • Presentations(): PrsMgr_Presentations
  • Returns PrsMgr_Presentations

  • ResetTransformation(): void
  • Returns void

  • SetDisplayMode(theMode: Graphic3d_ZLayerId): void
  • Parameters

    • theMode: Graphic3d_ZLayerId

    Returns void

  • SetHilightMode(theMode: Graphic3d_ZLayerId): void
  • Parameters

    • theMode: Graphic3d_ZLayerId

    Returns void

  • SetInfiniteState(theFlag: boolean): void
  • Parameters

    • theFlag: boolean

    Returns void

  • SetIsoOnTriangulation(theIsEnabled: boolean): void
  • Parameters

    • theIsEnabled: boolean

    Returns void

  • SetLocalTransformation_1(theTrsf: gp_Trsf): void
  • Parameters

    Returns void

  • SetMutable(theIsMutable: boolean): void
  • Parameters

    • theIsMutable: boolean

    Returns void

  • SetPolygonOffsets(aMode: Graphic3d_ZLayerId, aFactor: number, aUnits: number): void
  • Parameters

    • aMode: Graphic3d_ZLayerId
    • aFactor: number
    • aUnits: number

    Returns void

  • SetPropagateVisualState(theFlag: boolean): void
  • Parameters

    • theFlag: boolean

    Returns void

  • SetToUpdate_1(theMode: Graphic3d_ZLayerId): void
  • Parameters

    • theMode: Graphic3d_ZLayerId

    Returns void

  • SetToUpdate_2(): void
  • Returns void

  • SetTransparency(aValue: number): void
  • Parameters

    • aValue: number

    Returns void

  • SetWidth(theWidth: number): void
  • Parameters

    • theWidth: number

    Returns void

  • SetZLayer(theLayerId: Graphic3d_ZLayerId): void
  • Parameters

    • theLayerId: Graphic3d_ZLayerId

    Returns void

  • SynchronizeAspects(): void
  • Returns void

  • ToBeUpdated_1(theToIncludeHidden: boolean): boolean
  • Parameters

    • theToIncludeHidden: boolean

    Returns boolean

  • ToPropagateVisualState(): boolean
  • Returns boolean

  • Transparency(): number
  • Returns number

  • UnsetAttributes(): void
  • Returns void

  • UnsetColor(): void
  • Returns void

  • UnsetDisplayMode(): void
  • Returns void

  • UnsetHilightAttributes(): void
  • Returns void

  • UnsetHilightMode(): void
  • Returns void

  • UnsetMaterial(): void
  • Returns void

  • UnsetTransparency(): void
  • Returns void

  • UnsetWidth(): void
  • Returns void

  • UpdateTransformation(): void
  • Returns void

  • Width(): number
  • Returns number

  • ZLayer(): Graphic3d_ZLayerId
  • Returns Graphic3d_ZLayerId

  • delete(): void
  • get_type_name(): number

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