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Methods

Constructors

Methods

  • AcceptDisplayMode(theMode: Graphic3d_ZLayerId): boolean
  • AcceptShapeDecomposition(): boolean
  • BndBoxOfSelected(theOwners: any): Bnd_Box
  • BoundingBox(theBndBox: Bnd_Box): void
  • BoundingBox_2(theBndBox: Bnd_Box): void
  • Children(): PrsMgr_ListOfPresentableObjects
  • ClearOwner(): void
  • ClearSelected(): void
  • ClearSelections(update: boolean): void
  • DecrementRefCounter(): Graphic3d_ZLayerId
  • DefaultDisplayMode(): Graphic3d_ZLayerId
  • Delete(): void
  • DisableTextureModulate(): void
  • Returns void

  • DisplayMode(): Graphic3d_ZLayerId
  • DisplayStatus(): AIS_DisplayStatus
  • DumpJson(theOStream: Standard_OStream, theDepth: Graphic3d_ZLayerId): void
  • Parameters

    • theOStream: Standard_OStream
    • theDepth: Graphic3d_ZLayerId

    Returns void

  • EnableTextureModulate(): void
  • Returns void

  • ErasePresentations(theToRemove: boolean): void
  • GetRefCount(): Graphic3d_ZLayerId
  • GlobalSelectionMode(): Graphic3d_ZLayerId
  • HasColor(): boolean
  • HasDisplayMode(): boolean
  • HasHilightMode(): boolean
  • HasInteractiveContext(): boolean
  • HasMaterial(): boolean
  • HasOwnPresentations(): boolean
  • HasOwner(): boolean
  • HasPolygonOffsets(): boolean
  • HasPresentation(): boolean
  • HasSelection(theMode: Graphic3d_ZLayerId): boolean
  • HasTransformation(): boolean
  • HasWidth(): boolean
  • HilightMode(): Graphic3d_ZLayerId
  • IncrementRefCounter(): void
  • IsAutoHilight(): boolean
  • IsInfinite(): boolean
  • IsInstance_2(theTypeName: string): boolean
  • IsKind_2(theTypeName: string): boolean
  • IsMutable(): boolean
  • IsTransparent(): boolean
  • OwnDeviationAngle(anAngle: number, aPreviousAngle: number): boolean
  • OwnDeviationCoefficient(aCoefficient: number, aPreviousCoefficient: number): boolean
  • PolygonOffsets(aMode: Graphic3d_ZLayerId, aFactor: number, aUnits: number): void
  • Parameters

    • aMode: Graphic3d_ZLayerId
    • aFactor: number
    • aUnits: number

    Returns void

  • Presentation(): any
  • Presentations(): PrsMgr_Presentations
  • RecomputePrimitives_1(): void
  • RecomputePrimitives_2(theMode: Graphic3d_ZLayerId): void
  • Redisplay(AllModes: boolean): void
  • ResetTransformation(): void
  • Selections(): SelectMgr_SequenceOfSelection
  • SetAngleAndDeviation(anAngle: number): void
  • SetAutoHilight(theAutoHilight: boolean): void
  • SetDisplayMode(theMode: Graphic3d_ZLayerId): void
  • SetHilightMode(theMode: Graphic3d_ZLayerId): void
  • SetInfiniteState(theFlag: boolean): void
  • SetIsoOnTriangulation(theIsEnabled: boolean): void
  • SetLocalTransformation_1(theTrsf: gp_Trsf): void
  • SetMutable(theIsMutable: boolean): void
  • SetOwnDeviationAngle_1(): boolean
  • SetOwnDeviationAngle_2(anAngle: number): void
  • SetOwnDeviationCoefficient_1(): boolean
  • SetOwnDeviationCoefficient_2(aCoefficient: number): void
  • SetPolygonOffsets(aMode: Graphic3d_ZLayerId, aFactor: number, aUnits: number): void
  • SetPropagateVisualState(theFlag: boolean): void
  • SetTextureFileName(theTextureFileName: XCAFDoc_PartId): void
  • Parameters

    • theTextureFileName: XCAFDoc_PartId

    Returns void

  • SetTextureMapOff(): void
  • Returns void

  • SetTextureMapOn(): void
  • Returns void

  • SetTextureOrigin(theToSetTextureOrigin: boolean, theUOrigin: number, theVOrigin: number): void
  • Parameters

    • theToSetTextureOrigin: boolean
    • theUOrigin: number
    • theVOrigin: number

    Returns void

  • SetTextureOriginUV(theOriginUV: gp_Pnt2d): void
  • SetTextureRepeat(theToRepeat: boolean, theURepeat: number, theVRepeat: number): void
  • Parameters

    • theToRepeat: boolean
    • theURepeat: number
    • theVRepeat: number

    Returns void

  • SetTextureRepeatUV(theRepeatUV: gp_Pnt2d): void
  • SetTextureScale(theToSetTextureScale: boolean, theScaleU: number, theScaleV: number): void
  • Parameters

    • theToSetTextureScale: boolean
    • theScaleU: number
    • theScaleV: number

    Returns void

  • SetTextureScaleUV(theScaleUV: gp_Pnt2d): void
  • SetToUpdate_1(theMode: Graphic3d_ZLayerId): void
  • SetToUpdate_2(): void
  • SetTransparency(aValue: number): void
  • SetWidth(aValue: number): void
  • SetZLayer(theLayerId: Graphic3d_ZLayerId): void
  • ShowTriangles_1(): boolean
  • Returns boolean

  • ShowTriangles_2(theToShowTriangles: boolean): void
  • Parameters

    • theToShowTriangles: boolean

    Returns void

  • Signature(): Graphic3d_ZLayerId
  • SynchronizeAspects(): void
  • TextureFile(): string
  • Returns string

  • TextureMapState(): boolean
  • Returns boolean

  • TextureModulate(): boolean
  • Returns boolean

  • TextureOrigin(): boolean
  • Returns boolean

  • TextureRepeat(): boolean
  • Returns boolean

  • TextureScale(): boolean
  • Returns boolean

  • TextureScaleU(): number
  • Returns number

  • TextureScaleV(): number
  • Returns number

  • TextureUOrigin(): number
  • Returns number

  • TextureVOrigin(): number
  • Returns number

  • ToBeUpdated_1(theToIncludeHidden: boolean): boolean
  • ToPropagateVisualState(): boolean
  • Transparency(): number
  • URepeat(): number
  • Returns number

  • UnsetAttributes(): void
  • UnsetColor(): void
  • UnsetDisplayMode(): void
  • UnsetHilightAttributes(): void
  • UnsetHilightMode(): void
  • UnsetMaterial(): void
  • UnsetTransparency(): void
  • UnsetWidth(): void
  • UpdateAttributes(): void
  • Returns void

  • UpdateSelection(theMode: Graphic3d_ZLayerId): void
  • UpdateTransformation(): void
  • UserAngle(): number
  • VRepeat(): number
  • Returns number

  • Width(): number
  • ZLayer(): Graphic3d_ZLayerId
  • delete(): void
  • get_type_name(): number

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