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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
BRepFilletAPI_MakeChamfer
Class BRepFilletAPI_MakeChamfer
Hierarchy
BRepFilletAPI_LocalOperation
BRepFilletAPI_MakeChamfer
Index
Constructors
constructor
Methods
Abscissa
Add
AddDA
Add_
1
Add_
2
Add_
3
Build
Builder
Check
Closed
Closed
And
Tangent
Contour
Dists
Edge
First
Vertex
Generated
Get
Dist
Get
Dist
Angle
Is
Deleted
Is
Distance
Angle
Is
Done
Is
Symetric
Is
Two
Distances
Last
Vertex
Length
Modified
Nb
Contours
Nb
Edges
Nb
Surf
Relative
Abscissa
Remove
Reset
Reset
Contour
Sect
Set
Dist
Set
Dist
Angle
Set
Dists
Set
Mode
Shape
Simulate
delete
Constructors
constructor
new BRep
FilletAPI_
Make
Chamfer
(
S
:
TopoDS_Shape
)
:
BRepFilletAPI_MakeChamfer
Parameters
S:
TopoDS_Shape
Returns
BRepFilletAPI_MakeChamfer
Methods
Abscissa
Abscissa
(
IC
:
Graphic3d_ZLayerId
, V
:
TopoDS_Vertex
)
:
number
Parameters
IC:
Graphic3d_ZLayerId
V:
TopoDS_Vertex
Returns
number
Add
Add
(
E
:
TopoDS_Edge
)
:
void
Parameters
E:
TopoDS_Edge
Returns
void
AddDA
AddDA
(
Dis
:
number
, Angle
:
number
, E
:
TopoDS_Edge
, F
:
TopoDS_Face
)
:
void
Parameters
Dis:
number
Angle:
number
E:
TopoDS_Edge
F:
TopoDS_Face
Returns
void
Add_
1
Add_
1
(
E
:
TopoDS_Edge
)
:
void
Parameters
E:
TopoDS_Edge
Returns
void
Add_
2
Add_
2
(
Dis
:
number
, E
:
TopoDS_Edge
)
:
void
Parameters
Dis:
number
E:
TopoDS_Edge
Returns
void
Add_
3
Add_
3
(
Dis1
:
number
, Dis2
:
number
, E
:
TopoDS_Edge
, F
:
TopoDS_Face
)
:
void
Parameters
Dis1:
number
Dis2:
number
E:
TopoDS_Edge
F:
TopoDS_Face
Returns
void
Build
Build
(
theRange
:
Message_ProgressRange
)
:
void
Parameters
theRange:
Message_ProgressRange
Returns
void
Builder
Builder
(
)
:
Handle_TopOpeBRepBuild_HBuilder
Returns
Handle_TopOpeBRepBuild_HBuilder
Check
Check
(
)
:
void
Returns
void
Closed
Closed
(
IC
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
IC:
Graphic3d_ZLayerId
Returns
boolean
Closed
And
Tangent
Closed
And
Tangent
(
IC
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
IC:
Graphic3d_ZLayerId
Returns
boolean
Contour
Contour
(
E
:
TopoDS_Edge
)
:
Graphic3d_ZLayerId
Parameters
E:
TopoDS_Edge
Returns
Graphic3d_ZLayerId
Dists
Dists
(
IC
:
Graphic3d_ZLayerId
, Dis1
:
number
, Dis2
:
number
)
:
void
Parameters
IC:
Graphic3d_ZLayerId
Dis1:
number
Dis2:
number
Returns
void
Edge
Edge
(
I
:
Graphic3d_ZLayerId
, J
:
Graphic3d_ZLayerId
)
:
TopoDS_Edge
Parameters
I:
Graphic3d_ZLayerId
J:
Graphic3d_ZLayerId
Returns
TopoDS_Edge
First
Vertex
First
Vertex
(
IC
:
Graphic3d_ZLayerId
)
:
TopoDS_Vertex
Parameters
IC:
Graphic3d_ZLayerId
Returns
TopoDS_Vertex
Generated
Generated
(
EorV
:
TopoDS_Shape
)
:
TopTools_ListOfShape
Parameters
EorV:
TopoDS_Shape
Returns
TopTools_ListOfShape
Get
Dist
Get
Dist
(
IC
:
Graphic3d_ZLayerId
, Dis
:
number
)
:
void
Parameters
IC:
Graphic3d_ZLayerId
Dis:
number
Returns
void
Get
Dist
Angle
Get
Dist
Angle
(
IC
:
Graphic3d_ZLayerId
, Dis
:
number
, Angle
:
number
)
:
void
Parameters
IC:
Graphic3d_ZLayerId
Dis:
number
Angle:
number
Returns
void
Is
Deleted
Is
Deleted
(
F
:
TopoDS_Shape
)
:
boolean
Parameters
F:
TopoDS_Shape
Returns
boolean
Is
Distance
Angle
Is
Distance
Angle
(
IC
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
IC:
Graphic3d_ZLayerId
Returns
boolean
Is
Done
Is
Done
(
)
:
boolean
Returns
boolean
Is
Symetric
Is
Symetric
(
IC
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
IC:
Graphic3d_ZLayerId
Returns
boolean
Is
Two
Distances
Is
Two
Distances
(
IC
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
IC:
Graphic3d_ZLayerId
Returns
boolean
Last
Vertex
Last
Vertex
(
IC
:
Graphic3d_ZLayerId
)
:
TopoDS_Vertex
Parameters
IC:
Graphic3d_ZLayerId
Returns
TopoDS_Vertex
Length
Length
(
IC
:
Graphic3d_ZLayerId
)
:
number
Parameters
IC:
Graphic3d_ZLayerId
Returns
number
Modified
Modified
(
F
:
TopoDS_Shape
)
:
TopTools_ListOfShape
Parameters
F:
TopoDS_Shape
Returns
TopTools_ListOfShape
Nb
Contours
Nb
Contours
(
)
:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Nb
Edges
Nb
Edges
(
I
:
Graphic3d_ZLayerId
)
:
Graphic3d_ZLayerId
Parameters
I:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Nb
Surf
Nb
Surf
(
IC
:
Graphic3d_ZLayerId
)
:
Graphic3d_ZLayerId
Parameters
IC:
Graphic3d_ZLayerId
Returns
Graphic3d_ZLayerId
Relative
Abscissa
Relative
Abscissa
(
IC
:
Graphic3d_ZLayerId
, V
:
TopoDS_Vertex
)
:
number
Parameters
IC:
Graphic3d_ZLayerId
V:
TopoDS_Vertex
Returns
number
Remove
Remove
(
E
:
TopoDS_Edge
)
:
void
Parameters
E:
TopoDS_Edge
Returns
void
Reset
Reset
(
)
:
void
Returns
void
Reset
Contour
Reset
Contour
(
IC
:
Graphic3d_ZLayerId
)
:
void
Parameters
IC:
Graphic3d_ZLayerId
Returns
void
Sect
Sect
(
IC
:
Graphic3d_ZLayerId
, IS
:
Graphic3d_ZLayerId
)
:
Handle_ChFiDS_SecHArray1
Parameters
IC:
Graphic3d_ZLayerId
IS:
Graphic3d_ZLayerId
Returns
Handle_ChFiDS_SecHArray1
Set
Dist
Set
Dist
(
Dis
:
number
, IC
:
Graphic3d_ZLayerId
, F
:
TopoDS_Face
)
:
void
Parameters
Dis:
number
IC:
Graphic3d_ZLayerId
F:
TopoDS_Face
Returns
void
Set
Dist
Angle
Set
Dist
Angle
(
Dis
:
number
, Angle
:
number
, IC
:
Graphic3d_ZLayerId
, F
:
TopoDS_Face
)
:
void
Parameters
Dis:
number
Angle:
number
IC:
Graphic3d_ZLayerId
F:
TopoDS_Face
Returns
void
Set
Dists
Set
Dists
(
Dis1
:
number
, Dis2
:
number
, IC
:
Graphic3d_ZLayerId
, F
:
TopoDS_Face
)
:
void
Parameters
Dis1:
number
Dis2:
number
IC:
Graphic3d_ZLayerId
F:
TopoDS_Face
Returns
void
Set
Mode
Set
Mode
(
theMode
:
ChFiDS_ChamfMode
)
:
void
Parameters
theMode:
ChFiDS_ChamfMode
Returns
void
Shape
Shape
(
)
:
TopoDS_Shape
Returns
TopoDS_Shape
Simulate
Simulate
(
IC
:
Graphic3d_ZLayerId
)
:
void
Parameters
IC:
Graphic3d_ZLayerId
Returns
void
delete
delete
(
)
:
void
Returns
void
Exports
BRep
FilletAPI_
Make
Chamfer
constructor
Abscissa
Add
AddDA
Add_
1
Add_
2
Add_
3
Build
Builder
Check
Closed
Closed
And
Tangent
Contour
Dists
Edge
First
Vertex
Generated
Get
Dist
Get
Dist
Angle
Is
Deleted
Is
Distance
Angle
Is
Done
Is
Symetric
Is
Two
Distances
Last
Vertex
Length
Modified
Nb
Contours
Nb
Edges
Nb
Surf
Relative
Abscissa
Remove
Reset
Reset
Contour
Sect
Set
Dist
Set
Dist
Angle
Set
Dists
Set
Mode
Shape
Simulate
delete
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