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OpenCascade.js - v2.0.0-beta.533428a
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OpenCascade.js - v2.0.0-beta.533428a
BRepMesh_Delaun_1
Class BRepMesh_Delaun_1
Hierarchy
BRepMesh_Delaun
BRepMesh_Delaun_1
Index
Constructors
constructor
Methods
Add
Vertices
Circles
Contains
Free
Edges
Frontier
Get
Edge
Get
Triangle
Get
Vertex
Init
Init
Circles
Tool
Internal
Edges
Process
Constraints
Remove
Aux
Elements
Remove
Vertex
Result
Set
Aux
Vertices
Use
Edge
delete
Constructors
constructor
new BRep
Mesh_
Delaun_
1
(
theOldMesh
:
any
, theCellsCountU
:
Graphic3d_ZLayerId
, theCellsCountV
:
Graphic3d_ZLayerId
, isFillCircles
:
boolean
)
:
BRepMesh_Delaun_1
Parameters
theOldMesh:
any
theCellsCountU:
Graphic3d_ZLayerId
theCellsCountV:
Graphic3d_ZLayerId
isFillCircles:
boolean
Returns
BRepMesh_Delaun_1
Methods
Add
Vertices
Add
Vertices
(
theVerticesIndices
:
any
, theRange
:
Message_ProgressRange
)
:
void
Parameters
theVerticesIndices:
any
theRange:
Message_ProgressRange
Returns
void
Circles
Circles
(
)
:
BRepMesh_CircleTool
Returns
BRepMesh_CircleTool
Contains
Contains
(
theTriangleId
:
Graphic3d_ZLayerId
, theVertex
:
BRepMesh_Vertex
, theSqTolerance
:
number
, theEdgeOn
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
theTriangleId:
Graphic3d_ZLayerId
theVertex:
BRepMesh_Vertex
theSqTolerance:
number
theEdgeOn:
Graphic3d_ZLayerId
Returns
boolean
Free
Edges
Free
Edges
(
)
:
any
Returns
any
Frontier
Frontier
(
)
:
any
Returns
any
Get
Edge
Get
Edge
(
theIndex
:
Graphic3d_ZLayerId
)
:
BRepMesh_Edge
Parameters
theIndex:
Graphic3d_ZLayerId
Returns
BRepMesh_Edge
Get
Triangle
Get
Triangle
(
theIndex
:
Graphic3d_ZLayerId
)
:
BRepMesh_Triangle
Parameters
theIndex:
Graphic3d_ZLayerId
Returns
BRepMesh_Triangle
Get
Vertex
Get
Vertex
(
theIndex
:
Graphic3d_ZLayerId
)
:
BRepMesh_Vertex
Parameters
theIndex:
Graphic3d_ZLayerId
Returns
BRepMesh_Vertex
Init
Init
(
theVertices
:
any
)
:
void
Parameters
theVertices:
any
Returns
void
Init
Circles
Tool
Init
Circles
Tool
(
theCellsCountU
:
Graphic3d_ZLayerId
, theCellsCountV
:
Graphic3d_ZLayerId
)
:
void
Parameters
theCellsCountU:
Graphic3d_ZLayerId
theCellsCountV:
Graphic3d_ZLayerId
Returns
void
Internal
Edges
Internal
Edges
(
)
:
any
Returns
any
Process
Constraints
Process
Constraints
(
)
:
void
Returns
void
Remove
Aux
Elements
Remove
Aux
Elements
(
)
:
void
Returns
void
Remove
Vertex
Remove
Vertex
(
theVertex
:
BRepMesh_Vertex
)
:
void
Parameters
theVertex:
BRepMesh_Vertex
Returns
void
Result
Result
(
)
:
any
Returns
any
Set
Aux
Vertices
Set
Aux
Vertices
(
theSupVert
:
any
)
:
void
Parameters
theSupVert:
any
Returns
void
Use
Edge
Use
Edge
(
theEdge
:
Graphic3d_ZLayerId
)
:
boolean
Parameters
theEdge:
Graphic3d_ZLayerId
Returns
boolean
delete
delete
(
)
:
void
Returns
void
Exports
BRep
Mesh_
Delaun_
1
constructor
Add
Vertices
Circles
Contains
Free
Edges
Frontier
Get
Edge
Get
Triangle
Get
Vertex
Init
Init
Circles
Tool
Internal
Edges
Process
Constraints
Remove
Aux
Elements
Remove
Vertex
Result
Set
Aux
Vertices
Use
Edge
delete
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